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Comments by Aurelian Florea

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Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote at 05:33 AM UTC in reply to H. G. Muller from Fri May 10 08:57 AM:

I don't know how to say that the source piece cannot hop to move, to capture, or capture said type. Meaning both ? and $.


Aurelian Florea wrote on Fri, May 10 07:53 AM UTC:

Can someone suggest an example where the capture matrix is used?


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Thu, May 9 06:59 AM UTC in reply to Fergus Duniho from Sat Apr 27 07:50 PM:

@ Fergus,

Can you look over this : https://www.chessvariants.com/play/pbm/play.php?game=Frog+Chess+with+Gryphon+and+Falcon&settings=default&submit=Edit

preset I am attempting, and tell me what basic mistakes I am doing. I don't think my logic is very bad. But anyway I am not sure I use the proper variables.

What should happen, is that white should be allowed to move the two pieces on the back line to be gated, then black the same. It does not work as I inteneded and I don't know why. Please help1


Janggi - 장기 - Korean Chess. The variant of chess played in Korea. (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, May 8 12:50 PM UTC:

I cannot find an Interactive Diagram of this game. I'd like an example of implementing a rules like cannot capture other cannons or other cannon types or cannot jump other cannons or cannon types. Emphasis on the plural as I need a list of pieces not just one.


Play-test applet for chess variants. Applet you can play your own variant against.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Mon, May 6 02:52 PM UTC in reply to Fergus Duniho from Sun May 5 04:59 PM:

Acording to the rules of the game, first white has to place it's two gating pieces behind. Then black his two. I got stuck while trying to do both move in the same turn. I have tried using continuemove, but I get into infinite loops no matter what I had done.


Aurelian Florea wrote on Sun, May 5 04:52 PM UTC in reply to Aurelian Florea from 02:25 PM:

No matter I have made some progress!


Aurelian Florea wrote on Sun, May 5 02:25 PM UTC in reply to H. G. Muller from 08:18 AM:

It is definitely not that easy.

One thing is that when I try to make the move to a1 (for example), which would be an eligible brouhaha square I get an error saying that said move it is not even a pseudo legal move. By the way for now I have disabled the brouhaha squares and left the whole board intact (meaning no ----). But I could not comment the set brouhaha instruction in the pregame code.

Another thing is that the regular moves of all pieces are still displayed despite the fact that they are not legal anymore (i have setsystem the legalmoves array to () or even to null).


Aurelian Florea wrote on Sun, May 5 04:32 AM UTC in reply to Fergus Duniho from Fri May 3 06:05 PM:

@Fergus & @ H.G.

So basically it can't be done yet!


Aurelian Florea wrote on Thu, May 2 12:37 PM UTC in reply to Aurelian Florea from Wed May 1 04:46 PM:

@HG Muller & @Fergus Duniho

I have looked through the musketeer chess preset and recapped a bit of the programmer's guide. I have also tried a few things. But still I have no true clue on how to do the gating. Any help with clues is welcomed. Don't bother too much though. I know you guys are busy. But some hints to where I put my code and what that code should be are very welcomed.


Aurelian Florea wrote on Wed, May 1 04:46 PM UTC in reply to H. G. Muller from 07:18 AM:

Very little succes s far though. This is what I have so far:

https://www.chessvariants.com/play/pbm/play.php?game%3DFrog+Chess+with+Gryphon+and+Falcon%26settings%3Ddefault


Aurelian Florea wrote on Wed, May 1 06:17 AM UTC in reply to H. G. Muller from 06:15 AM:

I have just read that thismove does not work in premove


Aurelian Florea wrote on Wed, May 1 01:43 AM UTC in reply to Aurelian Florea from 01:34 AM:

Not it. I can write some echo there!


Aurelian Florea wrote on Wed, May 1 01:34 AM UTC in reply to H. G. Muller from Tue Apr 30 08:04 PM:

It seems I cannot add code to the premove section!


Aurelian Florea wrote on Wed, May 1 12:27 AM UTC in reply to Daniel Zacharias from Tue Apr 30 09:27 PM:

That thought has crossed my mind, too. Thanks!


Aurelian Florea wrote on Wed, May 1 12:27 AM UTC in reply to H. G. Muller from Tue Apr 30 08:04 PM:

I was afraid of that but it makes sense.


Aurelian Florea wrote on Tue, Apr 30 04:39 PM UTC:

Is there a possibility of creating the preset with gating, especially when players gate their pieces in different places?


Hannibal Chess with Manticore and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Tue, Apr 30 04:16 PM UTC in reply to Fergus Duniho from 03:43 PM:

That is odd. For me in edge it does not work. Or at least 3 diagrams. But it does work in Firefox.


💡📝Aurelian Florea wrote on Tue, Apr 30 06:11 AM UTC in reply to Aurelian Florea from Mon Apr 29 03:59 PM:

@Fergus

I could not figure out what closing tag you were mentioning. This ID still does not work properly!


Waffle Chess with Manticore and Falcon. (Updated!) Expansion for waffle chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Mon, Apr 29 03:59 PM UTC in reply to Fergus Duniho from Fri Dec 22 2023 06:45 PM:

@Fergus, It seems the ID does not work here. When pressing "here" the pieces are not shown. Just the legend. I know you have changed the script a bit. Any idea on what is going on?


Waffle Chess with Gryphon and Falcon. Expansion for waffle chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Mon, Apr 29 03:59 PM UTC in reply to Fergus Duniho from Sat Jan 6 10:33 PM:

@Fergus, It seems the ID does not work here. When pressing "here" the pieces are not shown. Just the legend. I know you have changed the script a bit. Any idea on what is going on?


Hannibal Chess with Manticore and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Mon, Apr 29 03:59 PM UTC in reply to Fergus Duniho from Sat Jan 6 10:21 PM:

@Fergus, It seems the ID does not work here. When pressing "here" the pieces are not shown. Just the legend. I know you have changed the script a bit. Any idea on what is going on?


Unnecessarily Complicated Chess. Members-Only Why do things the easy way, when doing them the hard way is so much more fun? (19x23, Cells: 423) [All Comments] [Add Comment or Rating]

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About jokers in large Board Games[Subject Thread] [Add Response]
Aurelian Florea wrote on Sat, Apr 27 05:01 PM UTC in reply to Bob Greenwade from 04:54 PM:

:)


Aurelian Florea wrote on Fri, Apr 26 03:08 PM UTC in reply to Daniel Zacharias from 12:25 PM:

I have feared them being game breaking. Otherwise said, it feels like having a random effect.


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