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Besides the compound icon problem already mentioned, I'm also finding that the Pie's znDD move isn't working in the present.
@Fergus and/or @HG, could I get a little help with those two things?
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The I.D. handles z and q moves through a special mechanism, and for no real reason the routine detrmining the trajectory also strips the n and j flags from the mode. I think otherwise these would be obeyed.
I will fix it when I return from Berlin. (No ftp access now...)
needing to figure out how to make some of the icons (Chef, Pie, and Fish Pawn) into compounds using either showpiece or fen2
I have not added this feature to showpiece.php, because I believe it is better to make individual images for each piece you may need.
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That would indeed be better, but not everyone has the ability to do it. The feature in fen2.php was mainly intended as a solution for those who cannot. And a cleverly designed piece set, such as Bob's, can exploit the feature through having separate background and foreground symbols, which are intended to be combined. That could save an enormous number of images.
Thanks for this, H. G. How to fix it in the GC preset, though? Just do a new export?
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That would probably be easiest. Otherwise you would have to add 128 to the mode of each leg of the znDD move. And it will have a lot of legs...
I am still in Berlin, though. I'll let you know when it is fixed.
I'll let you know when it is fixed.
Yeah, I kinda figured youi would. But now I know how much work to expect -- which, thankfully, appears to be rather little. Thanks!
And a cleverly designed piece set, such as Bob's, can exploit the feature through having separate background and foreground symbols, which are intended to be combined.
And thanks for this remark as well.
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Lame crooked or circular riders such as nzDD should work now (after browser-cache refresh).
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Other than needing to figure out how to make some of the icons (Chef, Pie, and Fish Pawn) into compounds using either showpiece or fen2, I think this is ready for publication.