Games Invented by Gary K. Gifford on Game Courier
PBM
- Bishop Knight Morph Factor. Missing description Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Bland Chess 46. A 46 square variant of Bland Chess. Allows for War Machine, Knight, and/or Modern War Machine use. Author: Gary K. Gifford. Inventor: Gary K. Gifford and (zzo38) A. Black.
- BordahBee. A two-move, two-board game with restrictions for the second move according to the first move. By Gary K. Gifford.
- Cannons of Chesstonia. Cannons on the sides of the board can "fire" new pieces into the game. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Catapults of Troy. Large variant with a river, catapults, archers, and trojan horses! Author: Gary K. Gifford and Tony Quintanilla. Inventor: Gary K. Gifford.
- D B Extreme ! (Doppelganger BordahBee Extreme). Doppelganger BordahBee Combo with Very High Capturing Potential. By Gary K. Gifford.
- Desert Pub Chess. A game with Desert Ferz and Desert Wazirs which make muliple captures by jumping. By Gary K. Gifford.
- Dimension X. Unusual transdimensional pieces interact with FIDE Chess. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Disintegration Chess. Pre-set for the game of disintegrating kings, rooks, fye'tins, and pawns. By Gary K. Gifford.
- Doppelganger BordahBee. A combination of BordahBee and Doppelganger Chess. By Gary K. Gifford.
- Doppelganger Chess. Pieces have their "doubles" (Doppelgangers). Capture an opponent's piece to make both disappear... uses a FIDE chess set. By Gary K. Gifford.
- Fighting Kings. Fighting Kings cannot be checked or checkmated; but a Royal Pawn can. By Gary K. Gifford.
- Fighting Kings and Throne Kings. Chess with a normal Fide King and a Fighting King immune from check and checkmate. A sister game to Fighting Kings. By Gary K. Gifford.
- Gryphon Aanca Chess. Large variant with Gryphons, Aancas, and a few other not-so-common pieces. By Gary K. Gifford.
- Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz. By Gary K. Gifford.
- Hexagonal Hole Chess. A hexagonal variant of Hole Chess. Engineers can move holes and barriers. Teleporters can relocate enemy pieces. By Gary K. Gifford.
- Hole Chess. Variant on a board of 44 squares with two holes that pieces can be dragged into. Author: Peter Aronson. Inventor: Gary K. Gifford.
- House of 10 Mirrors - H o M Variant. Reflective pieces from up to 10 mirrors add to offense and defense. By Gary K. Gifford.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. By Gary K. Gifford.
- Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares. By Gary K. Gifford.
- Jungles and Mountains Chess. Bull-Dozers must clear through jungle brush and Engineers must make passages through mountains to free up piece movement. By Gary K. Gifford.
- Juxtaposition Chess. Normal moves, plus pawns switch places with stones; pieces switch places with flags. By Gary K. Gifford.
- King's Reincarnation. Captured Kings return to the board, but at a price. By Gary K. Gifford.
- Kings Reincarn. II - Altered States Variant. Captured Kings return to the board by replacing a friendly piece and moving as it did. By Gary K. Gifford.
- Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops. By Gary K. Gifford.
- Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces. By Gary K. Gifford.
- Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults. By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces. By Gary K. Gifford.
- Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture. By Gary K. Gifford.
- Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess. By Gary K. Gifford.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop adding the Medusa to the right of the King. By Gary K. Gifford.
- Odin's Rune Chess. With pieces that were inspired by rune images and meanings.... By Gary K. Gifford.
- Pawn Eaters. Win by capturing 8 pawns. Uses Shamanic Rooks, Pawn Eaters, Old Y Mover Elephants, and traditional Knights. By Gary K. Gifford.
- Pillars of Medusa. Play this variation of Turkish Great Chess with two additional pieces, the Morph and the Medusa, on Game Courier . Author: Tony Quintanilla and Gary K. Gifford. Inventor: Gary K. Gifford.
- Queens or Castles. Wizards promote by making an opponent's piece [or pawn] and themself vanish from the board. By Gary K. Gifford.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. By Gary K. Gifford.
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing. By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. By Gary K. Gifford.
- Roswell Chess. Preset for alien game with abstract pieces that operate in unusual ways. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks! Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Shanghai Palace Chess. Play this blend of Chinese, Japanese and Western Chess on Game Courier! Author: Gary K. Gifford and Tony Quintanilla. Inventor: Gary K. Gifford.
- Shatranj Darwinian. A game that shows the evolution of today's classic pieces. Wazirs and Ferz evolve into modern pieces. By Gary K. Gifford.
- Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside). By Gary K. Gifford.
- Shatranjian Dragon Shogi. Shatranjian Shogi with pawn promotes to Dragons and capture revert to pawns. By Gary K. Gifford.
- Shatranjian Shogi. Ferz and wazir, dabbaba and elephant offset each other in this new Shatranj drop game. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. By Gary K. Gifford.
- SHORANJI. 9 x 10 variant of Six Fortresses Short Range which allows pawns to have an initial 2-step move. By Gary K. Gifford.
- SHORANJI Maximus. 9 x 12 variant of Six Fortresses Short Range. 2-Step pawn initial move option. By Gary K. Gifford.
- Six Fortresses. Capture Fortress to releases free pieces to drop. Imposter Kings will complicate checkmates. By Gary K. Gifford.
- Six Fortresses Short Range. A variation of Six Fortresses using short-ranged pieces. By Gary K. Gifford.
- Split Phase Tri-Plane. 3 Boards. Captured pieces split for use on other boards occupied only by kings. By Gary K. Gifford.
- Three Elephants Chess. War Towers destroy 3 spaces at a time - Protect your elephants while capturing your opponent's! Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Time Travel Chess. Play Time Travel Chess on the Game Courier! Author: Gary K. Gifford and Tony Quintanilla. Inventor: Gary K. Gifford.
- Transmitter Chess. Drone pieces have no movement until activated by Transmitters. By Gary K. Gifford.
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