Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Pr%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Pre-Chess. Place your first rank as you choose before the game begins. Author: Ed Friedlander.
- Pre-Grandchess. Variant on ten by ten board inspired by Freeling's Grandchess. (10x10, Cells: 100) By Eric V. Greenwood.
- Pre-Grandchess. Eric Greenwood realized that Christian Freeling's Great Chess could have arisen with this more normal looking position. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Preference Poll for 1st GC Tournament. Rank your preferences for which games you would like to play in the first Game Courier tournament. Author: Fergus Duniho.
- Preference Poll for Third Game Courier Tournament. Sign up for the 3rd Game Courier tournament by voting in this poll. Author: Fergus Duniho.
- Preferred format of HTML code. Our guidelines on writing HTML code for submissions to our site. Author: Hans L. Bodlaender and Fergus Duniho.
- Presiding Chess. Decimal Variant combining a number of exotic pieces. Author: Jeremy Gabriel Good. Inventor: Tucker Kao.
- Presiding Chess. Decimal variant with added leaping pieces. By Tucker Kao.
- Presto Chess. First check by a unit which cannot be captured wins. Author: Ed Friedlander.
- Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Lawrence Crane.
- Pretentious Chess. Pieces can move as and demote to a Knight. By Adrian Alvarez de la Campa.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- The Prime Minister. Missing description Author: Jose Carrillo.
- Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72) By Jose Carrillo.
- Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Prime Ministers Random Chess. Missing description By Jose Carrillo.
- Prime-Ministers Chess. Missing description By Jose Carrillo.
- Prime.Ministers Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Primitive Chess . Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. Author: Marek14 . Inventor: Köksal Karakus.
- Primitive Chess. Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. (8x8, Cells: 64) By Köksal Karakus.
- Prince . 3-D Chess variant using an 8x8x8 board and many new pieces. Author: Larry L. Smith. Inventor: Gavin Smith.
- Prince. 8x8x8 3-D variant with new pieces. (8x(8x8), Cells: 512) Author: Gavin Smith and Larry L. Smith. Inventor: Gavin Smith.
- The prince's game. based off of quang trung chess. (8x9, Cells: 72) By Andy Maxson.
- Princess. Moves as Bishop or as Knight. Author: Fergus Duniho and David Howe.
- The Princess and The Warrior . Pieces' moves are limited by their current rank except for the two new pieces. By Adrian Alvarez de la Campa.
- Printable Board and Pieces for Shou Dou Qui . Printable Board and Pieces. Author: Jan Horinek.
- Prison Break. Checkmate the enemy king or break out of prison with your king! By Charles Daniel.
- Prison Break. Starring the sliding pawns, the Ninja Guards, the Knight, the Bird, the King and introducing the captivating Ice Queen! (6x8, Cells: 46) By Charles Daniel.
- Prisoner's Dilemma. Checkmate the King and rescue the Prisoner to win. (Cells: 84) By Steve Costa.
- Prisoner's Escape. Object is to un-check your opponent; winner of first prize in 44 squares design contest. Author: Jeremy Gabriel Good. Inventor: Peter Aronson.
- Prisoner's Escape . Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess. By Peter Aronson.
- Prisoner's Escape. Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess. (7x8, Cells: 44) By Peter Aronson.
- Prisoners. Captured pieces move to second chess board. By Ronald Drinning.
- Pritchard, David. An interview with the author of Popular Chess Variants. Author: Hans L. Bodlaender.
- Privacy Policy. What information we keep about you and how we protect your privacy. Author: Fergus Duniho.
- Probleemblad - Nederlandse Bond van Schaakprobleemvrienden. Information on the Dutch chess problems organization and their journal. Author: Hans L. Bodlaender.
- Problemesis . Webmagazine on chess problems.
- ProCycle Chess. Individual pieces promote one by level after each played move. By Ken Franklin.
- Programming Piece Movement in Game Courier. A tutorial on two different ways to program piece movement in Game Courier. Author: Fergus Duniho.
- Progression. Instead of promoting, pawns gain powers when they advance. (8x8, Cells: 64) Author: John Love-Jensen.
- Progressive 007 Chess. Players play increasing numbers of moves each turn, but which color you move simply alternates. Author: Ed Friedlander.
- Progressive Absorption Chess. Very popular in Italy. Author: Ed Friedlander.
- Progressive Chess . A collection of variants with increasing numbers of moves each turn. Author: Young-Hyun Joo.
- Progressive Chess. Several variants where white moves one time, black twice, white three times, etc. (8x8, Cells: 64) (Recognized!) Author: Alessandro Castelli.
- Progressive Chess . An online guide to Progressive Chess. Author: Doug Hyatt.
- Progressive Fischer Random Chess. Progressive chess with random setups. Author: Ed Friedlander.
- Progressive Forwards Chess. Progressive chess where pieces may only move forwards. (8x8, Cells: 64) By Hans L. Bodlaender.
- Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64) Author: Andrea Mori and Alessandro Castelli.
- Progressive Losing Chess. Missing description Author: Ed Friedlander.
- Progressive Mutation Chess. Missing description Author: Ed Friedlander.
- Progressive Take-All Chess. Very popular in Italy. Author: Ed Friedlander.
- Progressive Writing Chess. You have to write more and more each turn. (8x8, Cells: 64) By (zzo38) A. Black.
- Promethean Chess. Units visiting the home squares of others leave behind duplicates. Author: Ed Friedlander.
- PromoChess. Everything but the king can power up. Mix of Japanese/Western/fairy pieces. (9x9, Cells: 81) By Glenn Overby II.
- PromoChess . Everything but the king can power up. By Glenn Overby II.
- Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
- Promotion progressive chess. Progressive chess variant where a piece `promotes' when it takes. (8x8, Cells: 64) By Fabio Forzoni.
- Promotions & Demotions. Every turn, the piece that has moved promotes or demotes to another piece. By João Pedro Neto.
- Promotions & Demotions . Every turn, the piece that has moved promotes or demotes to another piece. By João Pedro Neto.
- Proof game. Problem to construct a legal game of given exact length to reach a given position. Author: Hans L. Bodlaender. Inventor: Tibor Orban.
- Proposed World Open Variant PBEM Tourney. Tournament proposal open for public comment before creation. Author: Glenn Overby II.
- Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Proteus: A Chess Army that Changes at your Command! . Variant played with 8 dice per side, each side of which has a different Chess piece printed on it. Author: David Howe.
- Proto Prelates. An Armies of Faith offshoot adding Bishop compounds named after pre-Christian religious titles. (6x(10x10), Cells: 294) By Charles Gilman.
- Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64) By (zzo38) A. Black.
- Provocation Chess. Missing description Author: Ed Friedlander.
- Provocator Chess. Introducing the Provocator, a zigzaging bifurcation piece, on a Gustavian board (zrf available). By M Winther.
- Proximity Chess. Players must move pieces nearest to the arrival square of the last piece moved. (8x8, Cells: 64) Author: Greg Strong. Inventor: W. H. Rawlings.
- Proximity Chess. Missing description Author: Ed Friedlander.
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