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My sister helped me with this.
NICE! I LOOOOOOOOVE THE IDEA, THE GAME!!! EVERYTHING!!!!!!!!!!!!!!!! Bravoooooo on this one, BRAVOOOOO! I wish this would come out in stores! I would buy like 99999999999999 of them!!!!!!!!!!!!! Nice work, nice game, nice nice nice nice! I looooooooove it! Excellent work cant describe how good this idea is. --big fan of your wonderfull splash-tastic-work!--
You probably can't buy a set specificaly for this game. You can play using a normal chess set (if the top of the rook is flat, which it usually is).
I can't tell whether the game is good or bad, because I can't parse the rules. Nevertheless, if sets are ever sold at a price such that immortal_invader can afford 99999999999999, I'll buy one too, just to make it an even hundred trillion.
Besides, I could always use it as a chess set.
You mean a hundred billion. And don't get me started on this. Grrrrr
Same number, different nomenclature. Some of us count 1000 million as a billion, and 1000000 million as a trillion - this is the US standard. Some of us count 1000 million as a thousand million, and 1000000 million as a billion - I believe this is the British ('Empire') standard.
Well, I meant 10^14, which is called 100 trillion in the American system and 100 billion in the British system. Being an American, I called it 100 trillion as I've been trained, but I agree that the British system is more logical.
Actually, no English-speaking countries remain that use the 'long scale' where billion is 10^12. The British officially abandoned the 'British system' in 1974, although there are those who still remember/use it. The only unambiguous way of saying it is '100 million million' ::)
It's a shame, really -- I always liked the word 'quintilliard.'
'If your Invader that moves on the same color as the SIR unit can move to, the SIR Unit changes into a Berzerk SIR unit..' -Are they changed forever or only while these conditions apply? If second statement is right, you even don't have to use upside-down rooks. 'If B) is the case, move the SIR unit to that space.' -Does it mean that this move is obligatory?
Since a properly-functioning SIR unit is colorbound, I am guessing that the author intends that a SIR unit is 'Berzerk' if and only if there is no friendly Invader (bishop) on the board occupying the same color of square. If this is the intention of the rule, then phrasing it this way handles situations that can arise after promotions.
I can think of three ways to restore a Berzerk SIR unit to normal operation:
- You move your Berzerk SIR unit moves to a square of the opposite color, and under the command of your remaining Invader
- You promote an Irken Soldier to Invader on a same-colored square
- You are playing Invader Zim Bughouse (!) and you drop an Invader onto a same-colored square
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