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Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Zim wrote on Sat, Jan 28, 2006 10:22 PM UTC:
My sister helped me with this.

imortal_invader wrote on Mon, Jan 30, 2006 04:50 AM UTC:Excellent ★★★★★
NICE! I LOOOOOOOOVE THE IDEA, THE GAME!!! EVERYTHING!!!!!!!!!!!!!!!!
Bravoooooo on this one, BRAVOOOOO! I wish this would come out in stores!
I
would buy like 99999999999999 of them!!!!!!!!!!!!! Nice work, nice game,
nice nice nice nice! I looooooooove it! Excellent work cant describe how
good this idea is.

--big fan of your wonderfull splash-tastic-work!--

(zzo38) A. Black wrote on Mon, Jan 30, 2006 10:38 PM UTC:
You probably can't buy a set specificaly for this game. You can play using a normal chess set (if the top of the rook is flat, which it usually is).

Thomas McElmurry wrote on Tue, Jan 31, 2006 01:30 AM UTC:
I can't tell whether the game is good or bad, because I can't parse the rules. Nevertheless, if sets are ever sold at a price such that immortal_invader can afford 99999999999999, I'll buy one too, just to make it an even hundred trillion.

Besides, I could always use it as a chess set.


💡📝Zim wrote on Tue, Jan 31, 2006 05:10 PM UTC:
I didn't write that 9999999999999999 post.

Moussambani wrote on Wed, Feb 1, 2006 03:37 AM UTC:
You mean a hundred billion. And don't get me started on this. Grrrrr

Anonymous wrote on Wed, Feb 1, 2006 05:13 AM UTC:
Same number, different nomenclature. Some of us count 1000 million as a billion, and 1000000 million as a trillion - this is the US standard. Some of us count 1000 million as a thousand million, and 1000000 million as a billion - I believe this is the British ('Empire') standard.

Thomas McElmurry wrote on Wed, Feb 1, 2006 05:45 AM UTC:
Well, I meant 10^14, which is called 100 trillion in the American system and 100 billion in the British system. Being an American, I called it 100 trillion as I've been trained, but I agree that the British system is more logical.

J Andrew Lipscomb wrote on Wed, Feb 1, 2006 11:30 AM UTC:
Actually, no English-speaking countries remain that use the 'long scale' where billion is 10^12. The British officially abandoned the 'British system' in 1974, although there are those who still remember/use it. The only unambiguous way of saying it is '100 million million' ::)

Jared McComb wrote on Wed, Feb 1, 2006 06:10 PM UTC:
It's a shame, really -- I always liked the word 'quintilliard.'

Anonymous wrote on Thu, Jun 17, 2010 12:57 PM UTC:
'If your Invader that moves on the same color as the SIR unit can move to,
the SIR Unit changes into a Berzerk SIR unit..' -Are they changed forever
or only while these conditions apply? If second statement is right, you
even don't have to use upside-down rooks.
'If B) is the case, move the SIR unit to that space.' -Does it mean that
this move is obligatory?

Robert Price wrote on Mon, Dec 13, 2010 03:48 AM UTC:Good ★★★★
Since a properly-functioning SIR unit is colorbound, I am guessing that the author intends that a SIR unit is 'Berzerk' if and only if there is no friendly Invader (bishop) on the board occupying the same color of square. If this is the intention of the rule, then phrasing it this way handles situations that can arise after promotions.

I can think of three ways to restore a Berzerk SIR unit to normal operation:

  1. You move your Berzerk SIR unit moves to a square of the opposite color, and under the command of your remaining Invader
  2. You promote an Irken Soldier to Invader on a same-colored square
  3. You are playing Invader Zim Bughouse (!) and you drop an Invader onto a same-colored square

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