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Castling in Chess 960. New castling rules for Fischer Random Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Thomas McElmurry wrote on Mon, Feb 27, 2006 04:07 AM UTC:
The Chess960/FRC castling rule is certainly not 'overly complicated'. When it takes up the majority of an account of the rules, that is because it is explained in such a ridiculously complicated and confusing way. There is a problem here, which has probably turned some players away from the game, but the problem is in the presentation, not in the rule.

The rule itself is very simple:

The king moves to the c-file and the a-side rook moves to the d-file, or the king moves to the g-file and the h-side rook moves to the f-file.

That's it. One sentence (not including the restrictions on when it is permissible to castle, which are identical in all the rules discussed on this page).

The Chess480 rule, even though it was introduced as 'an appeal for simplicity', is no simpler, and arguably more complicated than the FRC rule.

Of course these are not the only possible rules. If I had been asked, before learning about FRC, how the castling rule should be generalized for random starting posiitions, I probably would have said that the king moves half the distance (rounded up) toward the rook, and the rook moves to the other side of the king. This rule is left-right symmetric and matches the Chess480 rule in 11/16 of the possible positions. But without the need for awkward special cases, it is in my opinion simpler.

I am predisposed to like symmetry, and it wouldn't have occurred to me to choose an asymmetric rule like the one in FRC. Yet there is something appealing about the asymmetry, particularly in this context where it produces twice as many actually distinct positions. For this reason I'm still inclined to prefer the FRC rule.