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Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sun, Aug 12, 2007 11:37 AM UTC:
Well, pocketing rooks and turning them into nightriders doesn't necessarily give one side an advantage. Mike Nelson wrote in the rules that white can't be the first to pocket a piece. I believe pocketing a rook and turning it into a nightrider may give Black an elegant means of overcoming White's first move advantage by fighting for the center. White must cover the c5 and f5 squares to prevent fork on rook and queen or fork on rook and king. This allows Black to vie for the center immediately by contesting the e4 or d4 pawns. There are other approaches possible some of which Oleg and I have been exploring. For example, one can fianchetto one's bishops as a way of preventing these forks... Pocket Mutation Chess as is has its charms and strengths. It can entail its own set of forcing moves but that doesn't necessarily make the openings inferior to standard FIDE. If anything, I'd suggest the openings are likely superior since they seem to entail more balancing opportunities for Black.