Daniil Frolov wrote on Fri, Jun 4, 2010 10:21 AM UTC:
Here is my 'Chinese' variant of this game:
hcg
---
GCH
G - general;
C - cannon;
H - horse.
All pieces moves like in Xiang-qi. General is royal and it is not allowed to share rank or file with opponent's general if there is no piece between them. Of course, there is no palace (where it supposed to be?). Captured pieces can be dropped as in original Knight court (that is, without changing owner), but with one restriction: horse may not be dropped to center square. First player cannot start with general's move (i think, moving general on first move will give advantage). As in normal Xiang-qi, stalemating opponent also wins (note that here stalemate is possible not only by making position, in wich general will be captured after any move, but also by blocking opponent's pieces).
I played this, but still not sure, is it playable (but game was well). It, of course, might be worse than original Knight court.
hcg
---
GCH
G - general; C - cannon; H - horse. All pieces moves like in Xiang-qi. General is royal and it is not allowed to share rank or file with opponent's general if there is no piece between them. Of course, there is no palace (where it supposed to be?). Captured pieces can be dropped as in original Knight court (that is, without changing owner), but with one restriction: horse may not be dropped to center square. First player cannot start with general's move (i think, moving general on first move will give advantage). As in normal Xiang-qi, stalemating opponent also wins (note that here stalemate is possible not only by making position, in wich general will be captured after any move, but also by blocking opponent's pieces). I played this, but still not sure, is it playable (but game was well). It, of course, might be worse than original Knight court.