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Chameleon (2). Change movement abilities after every movement.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Fri, May 22, 2020 02:29 PM UTC:

Fergus, we have talked about the implementing in game courier of this piece a few weeks ago. It turns out that the stalemated subroutine is incompatible with the code you initilly. Do you have time this weekend to take a better look at the matter? I'd appreciate it for my 2 apothecary games.