I think there's a problem with the current preset. The knights aren't able to move sideways or backwards.
Thanks for catching that. I will fix that right away.
I've decided that the contagious promotions made the Fire Demons too survivable, and instead went with a rule that prevents Fire Demons and Heavenly Tetrarches from burning each other. That way trades can still happen, but it's not super easy to do so. And because of the high number of pieces that promote to these two juggernauts (4 Chariot Soldiers and 2 Water Buffalos per side), and the fact that they start in very survivable positions, there will likely be at least one such piece left when the board is depleted enough that said piece can take advantage of holes in the opponent's defenses.
Thanks for catching that. I will fix that right away.
I've decided that the contagious promotions made the Fire Demons too survivable, and instead went with a rule that prevents Fire Demons and Heavenly Tetrarches from burning each other. That way trades can still happen, but it's not super easy to do so. And because of the high number of pieces that promote to these two juggernauts (4 Chariot Soldiers and 2 Water Buffalos per side), and the fact that they start in very survivable positions, there will likely be at least one such piece left when the board is depleted enough that said piece can take advantage of holes in the opponent's defenses.