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Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Thu, Apr 13, 2023 08:48 PM UTC in reply to Jean-Louis Cazaux from 07:04 PM:

Isn't possible to have a board with different color for the bull's eye?

It is. (And I did.) But not yet without adding some JavaScript. I suppose it would be easy to introduce a parameter checkering, to specify a value similar to that of the morph parameter, (it could even be parsed by the same routine), with squares marked L, S, O, or D. Where L would stand for the given lightShade, O for oddShade, S for startShade; all of those being parameters that already exist.

I didn't do that so far, because the Interactive Diagram was mainly designed for functionality rather than beauty.