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Great use of geometry to create a new and interesting grid, but one that is also visually intuitive and should be quite playable, adding new dimensions for movement.
There are a few more types of move in this geometry. For example, whereas wave paths turn in alternating directions like the path of a Crooked Bishop on a square board, there is also a possible path where the turn is repeated inthe same direction analogous to the Rose path. Regarding 2d and 3d, David Cannon has underestimated existing boards. A hex board can be seen as a subset of a cubic-cell 3d board, in a way analogous to the e.g. white squares of a square-cell board as a smaller square-cell board at 45° to the original.
After five years, I am still a fan of Parachess, and I'm using it as the inspiration for a variant of my own that I'm developing.
This is a creative game. I have a suggestion: Have the holes in the opening setup filled with a Marshall and Cardinal.
Mr. Smith:
Do you have Zillions? If you do, you can see in the Zillions file alternate opening setups with pieces, as I recall, akin to the 'Marshall' and 'Cardinal' in this game.
- Sam
I do not have Zillions due to my computer's drivers becoming corrupt. I have been using public computers for the past month.
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