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This page is written by the game's inventor, Jean-Louis Cazaux. This game is a favorite of its inventor.

Heavy Chess

Heavy Chess is a slight variation of Sac Chess (Kevin Pacey, 2015) and thus does not claim any originality. The seminal principle is to see some elemental bricks behind the FIDE chess pieces. Those are the moves of the kNight (N), Rook (R), Bishop (B) and King (K). By associating those elements several fairy pieces can be made and those are very well known by chessvariants fans. Double compounds are  RN, BN, KN, KR, KB. Of course, RB is the Queen. RBK is the Amazon, one of the triple compounds.

Sac Chess had been designed with a goal of "knighting" and "crowning" every FIDE pieces by pairs. Then, it has 2 RN, 2 BN, 2 KN, 2 KR, 2KB and 2 QN=Amazons, keeping a single Queen. Heavy Chess is slight variation built on a different logic, i.e. using a pair of every double compound, the Queen being one of them. The Amazon being the stronger and a triple compound, it is used alone, by King's side. Thus, in Heavy Chess there are 2 RN, 2 BN, 2 KN, 2 KR, 2KB, 2 RB (Queens) and 1 QN (Amazon).

Setup

The board has 10 x 10 checkered squares with a white one at the right end of each player.

There are 30 pieces per side:

White's pieces:

Black's pieces mirroring with King (f9), Amazon (e9), etc.

The initial setup follows some principles that have been edicted for Sac Chess:

Maitaining the relative initial arrangement of the FIDE chess, except for one difference: the FIDE Queen is replaced by an Amazon.

Do not put more than one piece with a "Rook-content" per column

The difference with Sac Chess is that there are two Queens and one Amazon instead of two Amazons and one Queen.

 

Initial Setup:

Initial Setup:

Pieces

Queen: slides to any square along the file, the rank or a diagonal on which it stands. Identical to standard chess.

Rook: moves to any square along the file or the rank on which it stands. Identical to standard chess (except there is no castling)

Bishop: slides to any square along a diagonal on which it stands. Identical to standard chess

Knight: a (2,1) jumper, it jumps to the opposite square of a 2x3 rectangle. No matter what the intermediate square contains. Identical to standard chess

Amazon: it combines the move of Queen and Knight. Amazon is the most usual name for this piece.

Move of the Amazon

Marshal: it combines the move of Rook and Knight. It is also called a Chancellor. The name Marshal, also popular among chess variants, is used by consistency with my other variants.

Move of the Marshal

Cardinalit combines the move of Bishop and Knight. It is also called an Archbishop. The name Cardinal, also popular among chess variants, is used by consistency with my other variants.

Move of the Cardinal

Centaur: it combines the moves of Knight and non-royal King. Centaur is the most usual name for this piece.

Move of Centaur

Admiral: it is another compound piece that moves as a Rook or a non-royal King. That means that it is a Rook that can also step one space diagonally. It corresponds to the Dragon King that is found in Shogi. It is a Sailor in Sac chess. Dragon King seemed not appropriate in the context of this variant and I wanted a more elevated name than Sailor, hence my proposal of naming this piece an Admiral.

Move of the Admiral

Missionary: it is another compound piece that moves as a Bishop or a non-royal King. That means that it is a Bishop that can also step one space orthogonally. It corresponds to the Dragon Horse that is found in Shogi. It is a Missionary in Sac chess. Dragon Horse seemed not appropriate in the context of this variant, so I kept the name of Missionary.

Move of the Missionary

Rules

Castling occurs on the 2nd rank between the king & either rook, with conditions as in chess. Pawns act standardly too (e.g. an initial 2-step move & en passant capture allowed), the only difference is that they still promote on the last rank, but any of the new types of pieces may be selected, besides the types allowed in chess. Stalemate is a draw like in chess.

Pawn and Prince Promotion: A Pawn or a Prince reaching the last rank of the board is immediately replaced by an Amazon, a Lion, an Eagle, a Rhinoceros or a Buffalo. Promotion to any other type of piece is not allowed. It is permitted to promote a Pawn or Prince to a type of piece already present on the same side; however; it is considered "good etiquette" to avoid choosing a piece which is not captured yet, if possible.

En Passant capture: Any time a Pawn or Prince takes a double step and passes through the capture square of an opposing Pawn, that Pawn may capture the Pawn or Prince as if it had only moved one square. This en passant capture must be made in the immediate move following the double step. Only a Pawn may capture en passant; the Prince does not have this option.

End Of Game: The end-of-game rules, checkmate, stalemate, etc., are identical to standard chess.


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By Jean-Louis Cazaux.

Last revised by Jean-Louis Cazaux.


Web page created: 2020-12-21. Web page last updated: 2020-12-22

Revisions of MSheavy-chess