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Pandemonium (Surajang修羅場)

It is a chess variant that mixes Marshal and Cardinal of Gothic Chess, and Crazyhouse rules. However, some of the rules of Crazyhouse were refined.

 

https://www.mediafire.com/file/60kunbh6x6e09xi/WinBoard.zip/file

 - You can play Pandemonium here. After installing WinBoard on the desktop, open winboard.exe and select 'pandemonium' from both white squares. (It's at the bottom in variants.ini.)

 

Setup

(Original Board)

(Western Board)

R N B E K E B N R
- - C - M - Q - - 
P - P - P - P - P 
- - - - - - - - - 
- - - - - - - - - 
- - - - - - - - - 
P - P - P - P - P 
- - Q - M - C - - 
R N B E K E B N R

 

A red letter indicates that the piece is promoted.

D J H E K E H J D
- - C - M - Q - - 
G - G - G - G - G 
- - - - - - - - - 
- - - - - - - - - 
- - - - - - - - - 
G - G - G - G - G
- - Q - M - C - - 
D J H E K E H J D

 

Pieces

 - King and Erlking are the pieces that are not promoted.

 - Cardinal, Marshal, and Queen are promoted pieces. These three pieces start with promoted state.

 

Pawn (P. Jol卒) : Moves one square orthogonally forward. Promotes to Guard.

Guard (G. Cho哨) : Moves like a King.

Knight (N. Gi騎) : Moves one square orthogonally and then one square further diagonally. It can pass pieces. Promotes to Scepter.

Jade (J. Dae袋) : Moves like a Knight, or moves 2 squares away diagonally. It can pass pieces.

Bishop (B. Gak閣) : Moves any number of squares diagonally. Promotes to Horse.

Horse (H. Ma馬) : Moves like a Bishop or a King.

Rook (R. Bi飛) : Moves any number of squares orthogonally. Promotes to Dragon.

Dragon (D. Yong龍) : Moves like a Rook or a King.

Alfil (A. Yu遊) : Moves 2 squares away diagonally. It can pass pieces. Promotes to Cardinal.

Cardinal (C. Ye猊) : Moves like a Bishop or a Knight.

 - It is the only piece that can make a checkmate alone.

Wazir (W. Jeon前) : Moves one sqaure orthogonally. Promotes to Marshal.

Marshal (M. Won元) : Moves like a Rook or a Knight.

Ferz (F. In刃) : Moves one square diagonally. Promotes to Queen.

Queen (Q. Bun奔) : Moves like a Rook or a Bishop.

Erlking(E. Yo妖) : Moves like a King. It does not promote.

Bright/Dark (K. Yang陽/Eum陰) : Moves one square orthogonally or diagonally. White player has Bright, and Black player has Dark. When called without distinction between Bright and Dark, it is simply called King宮. (therefore, in notation, Bright and Dark are written as same K.)

 - The state in which your King is attacked by enemy piece is called check將. if your King has no way to get out of the enemy's check on that turn, call it checkmate執 and you are defeated.

Scheme(S. Bo步) : Moves 1 square orthogonally forward. Promotes to Gilding.

Gilding(I. Do鍍) : Moves like a King.

 

 Of course, Guard, Erlking, Gilding are not royal pieces. So even if your Guard, Erlking, or Gilding is captured, you do not lose the game.

 

Rules

Basic rules :

 Bright player(=White) moves first, and Dark player(=Black) moves next. They moves alternately.

 There is no passing a turn.

 Setup does not change. In other words, you cannot change the position of Knight or Bishop like Janggi.

 

Promotion (昇進 : 成) :

 1. The 7th, 8th, and 9th rank are called Enemy camp. Pieces that reach the enemy camp may be promoted. but Pawn that reach the 9th rank must be promoted. pieces that are not promoted on the enemy camp, may be promoted again after moving.

 2. A piece that has been promoted cannot be returned to before promotion.

 3. When a promoted piece is captured, it goes back to before promotion. That is, promotion is initialized. Therefore, when dropping the piece, you must drop it in the state before promotion.

 4. Pieces can be promoted even when leaving the enemy camp. but a piece that has not been promoted when it leaves the enemy camp cannot be promoted until it reaches the enemy camp again.

 5. Cardinal, Marshal, and Queen are promoted pieces. So, if Cardinal, Marshal, and Queen are captured, their promotion is revoked and they become Alfil, Van, and Ferz respectively. Of course, Alfil, Van, and Ferz can only promote one piece each.

 

Drop (投入 : 打) :

 1. You can drop a piece you captured on any empty square.

 - Only one piece may be dropped on the board per turn, and this must be done instead of moving a piece on the board.

 2. The piece cannot be promoted as soon as it is dropped to the enemy camp. A dropped piece needs to move after it is dropped if it wants to promote.

 3. Unlike Shogi, Pawns can be dropped on the last(9th) rank.

 4. Drops resulting in immediate checkmate are permitted.

 - Unlike Shogi, having two or more pawns on a file, and checkmating with a dropped pawn, are both permissible.

 

Scheme(步) :

 Black starts with one Scheme in hand from the beginning. Scheme does not participate in the match from the start, but can drop like any other piece. If the opponent captures the dropped Scheme, it goes into the opponent's hand. Afterwards, the opponent can drop the Scheme in the same way.

 

Stalemate (膠着狀態) :

 If a player can no longer move or drop a piece, the game becomes a draw.

 

Threefold repetition (千日手) :

 If the same state occurs 3 times, it is a draw. that is, if the position of the pieces, the type and number of pieces captured in each other, and the turn are exactly the same three times, the Threefold repetition is established and the game becomes a draw. Even if it does not appear in a row, if the same state occurs 3 times in a game, threefold repetition is established and the game becomes a draw. (However, depending on whether Castling or En passant is possible or not, the possible moves differ even if the position of the pieces, the type and number of pieces captured in each other, and the turn are the same. These states are not considered to be the same. That is, it is considered a different state.)

 - But, a threefold repetition with perpetual checks is illegal, and results not in a draw but in a loss by the checking player.

 - When a draw is made by threefold repetition, the game is played again by swapping White and Black.

 

Castle (安宮) :

 Moving the King to a safer location is called Castle. Pandemonium have a strong center by default, but depending on the placement of your pieces, the outer edges may be safer than the center. Below are the types of Castles.

 



This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Daphne Snowmoon.

Last revised by Daphne Snowmoon.


Web page created: 2020-11-16. Web page last updated: 2021-07-27

Revisions of MSpandemonium