Scrabblization is surely the fate of any game that is deterministic with the players having complete information - given that it is played and studied long enough and widely enough.
If so, and if it is a problem, the only long-term solutions are to either restrict player information or remove the determinism. But is the game we are left with still chess?
Scrabblization is surely the fate of any game that is deterministic with the players having complete information - given that it is played and studied long enough and widely enough.
If so, and if it is a problem, the only long-term solutions are to either restrict player information or remove the determinism. But is the game we are left with still chess?