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Check out Janggi (Korean Chess), our featured variant for December, 2024.
Check out Janggi (Korean Chess), our featured variant for December, 2024.
Last year at the ICGA Computer Games Conference 'Computer Curling' was actually one of the big things. The attraction was that it was a game with a continuous rather than a discrete game state, which makes exhaustive listing of all possible moves impossible. I suppose that to make it difficult there must be some randomness added to the move that you specify, as with infinite precision there would be no difference between an easy and a difficult turn.