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<p>Thank you. This information is most helpful!</p>
<p>The previous anonymous poster does make a point about sliding piece values, and ChessV already supports this. In Orthodox Chess, for example, I evaluate the Rook starting with the Speilmann value of 4500 (relative to a 1000-point pawn.) The value then is scaled up by 50 points for each capture of any piece, starting with the 10th. So, when the board is down to only 12 pieces, for example, the rook is then evaluated at 5000. I don't know how much this applies to Ultima, but since the previous poster brought it up, I thought I would mention it.</p>