Query Results for
Type=Game
Categories=2d,Diff-Moving,Diff-BoardRules
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Diff-Moving',`Categories`) AND FIND_IN_SET(:'Diff-BoardRules',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
- Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) By Ralph Betza.
- Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
- Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
- Berolina Grid Chess. Combination of Berolina Chess and Grid Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) By Gerd P. Degens.
- Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
- Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! (8x8, Cells: 64) Author: Danielle Allen Inventor: Danielle Allen.
- Chess in the Round. 1970's commercial variant that allows turning corners with the Rook and Queen. (8x8, Cells: 64) Author: Barry Yoner.
- Chess Is Wild. Pieces acquire special moves in the inner 16 squares. (8x8, Cells: 64) By Peter E. Leyva.
- Chess with magical connections. Missing description (8x8, Cells: 64) By Aleksandr Kostin.
- Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
- ChessXp. 10x10 Chess, strictly derived from the 8x8 architecture. By Uli Schwekendiek.
- Cold War Chess. A long and very challanging game against all odds. By Kutasi Márton.
- Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
- Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) By Lev Grigoriev.
- Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
- Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
- Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64) By Ralph Betza.
- Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
- Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
- House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
- KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) By Vincent Bugica.
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By danielxdg.
- Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64) By James Lummel.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Noble WingS Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
- Not-so colorbound cylindrical chess. Game only with pieces, that would be colorbound on normal board. (7x8, Cells: 56) By Daniil Frolov.
- Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
- Penthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) By Lev Grigoriev.
- Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!) By Michael Nelson.
- Quarter Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Random Wormhole Chess. Introduces "wormholes" and "toroidal" movement in a fun and manageable way. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Shatar, Old 1 Hia. Old Shatar with one Hia. (8x8, Cells: 64) By Gary K. Gifford.
- Shogun Chess. Pieces promote and can be dropped, similar to Shogi. By Daniel Lee.
- Simplified Chess. Missing description (8x7, Cells: 56) By John Kipling Lewis.
- Snake vs. Mongoose. White is supplemented by Mongooses, while Black has Snakes. (10x10, Cells: 100) By Bob Greenwade.
- Super-Chess. www.oteroideas.com. By Superuser .
- Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
- Vagabond Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Zero Relay Chess. Pieces can occcupy the same square and then relay their powers to each other. (8x8, Cells: 64) By Ralph Betza.
- Zone X. Chess with a special central Zone, a new piece, and new moves. (8x8, Cells: 64) By Roberto Lavieri.