Tags
Introduction
Tagging is a crowd-sourced method for organizing the content of this site. You may add a tag to a page to indicate a category it belongs to, and this will link to a page that provides a description of the tag and lists every page with the same tag.
Tag Syntax
A tag begins with an alphanumeric, and every word is captitalized. Spaces may be used in tags, though tags will be stored without spaces, using a change from lower to upper case to indicate where a space goes. When displayed, the tag will be preceded by a # symbol, though this symbol is not stored in the name of the tag.
Tag Relations
There are two ways of indicating a parent/child relationship between tags. One way is to begin a child tag name with the name of its parent tag and a colon. For example, Goal:Race would automatically be treated as the child of the Goal tag. Parent names of this sort are built into a child tag and cannot be deleted without deleting the child tag. The other way is to add a parent to a tag. When you do this, it will tag the tag page with the name of the parent. When you go look at your own tags, you will see each of your tags followed by its tagged pages, which are like leaves, and its children, which are like branches. If two tags happen to be tagged to each other, which would make each the parent and the child of the other, they will simply be treated as related. This is appropriate for tags very close in meaning. Since any parents, children, or other relatives are listed on the page for a tag, it is not essential to apply parent tags to pages. The most approrpiate child tags will usually be enough.
Tag Guidelines
Since the main purpose of having tags is to organize the content of the site, there are some guidelines in place to makes sure tags are used for this purpose:
- Tags are not allowed on hidden or unpublished pages.
- Tags should be general enough to fit categories that may apply to multiple pages.
- Tags should be clear in meaning and applicable to the pages they are given to.
- Use the best and most applicable tag for the meaning you intend instead of multiple tags with the same meaning.
- Tags should be written entirely in ASCII characters.
- For the sake of better meeting these goals, tags are subject to editorial revision or deletion.
How to Tag a Page
To tag a page, make sure you are signed in, and go to the Tags section at the bottom of a page. There you will normally find a form for entering tags. To make it easier to reuse tags, the input field is connected to a datalist of current tag names. As you begin to type, matching suggestions will appear, though you are free to ignore them and create a new tag. When you do introduce a new tag, you will be prompted to go to its page and give it a description. A good description will make it clear what the tag is for and how it should be used.
Tags Listing
This is a list of all the tags for pages on this site. To see the individual pages with a tag, click on a tag to go to its Tag Info page.
- 10X8 (1) â
- 12X10Board (11) â
- 16X16Board (1) â
- 3DBoard (33) â
- 3DChess Game On Two Boards (7) âPlayed On A 3D chess board
- 4DBoard (19) â
- Absorption (4) âPieces absorb the powers of those they capture.
- Ai Ai (98) âGames playable with Ai Ai
- AISE (35) âGames that were played by AISE
- Betza Chess (31) âBetza Chess or Chess with different armies
- Board: 10X8 (1) â
- Board: 12X8 (10) âA 96 square board with 12 files and 8 ranks.
- Board: 41Spaces (4) âBoard with 41 spaces
- Board: Large: Empty Border (7) âPieces are centred on a board with additional empty border squares
- Board: Large: Really Big (15) âGames on a 16x16 board
- Board: Large: Ten Files (27) âAn 80 square board with ten files and eight ranks
- Board: Small (15) â
- Board: Small: 42Spaces (6) â
- Board: Standard (54) âGames played on the standard 8x8 64 square Chess board
- Board Building (6) âVariants that let players build a board
- Board Space (6) â@@SePih
- Bombs (14) âKaboom!
- Camelrider (1) â
- Chess+Compounds (62) âPieces only from FIDE chess and compounds of FIDE pieces.
- Chess V (97) â@@VE9xG
- Crazy Board (7) âBoards that defy our usual notions of order
- Crossover: Checkers (7) âChess variants with elements of Checkers
- Cube Board (8) âA board on multiple surfaces of a cube or even multiple cubes
- Decimal (47) âPlayed on a 10x10 board
- Dice Landing Chess (1) â
- Disguised-Pieces (14) âPieces contain secret information
- Double-Move (18) âGames that let each player move twice per turn
- Double Capture (23) âPieces that can capture two enemies in one turn participate.
- Dozenal (18) âPlayed on a 12 Ă 12 board
- Draw-Free (11) âGames that always end with the victory of one player
- Drops (15) âPieces can be held in reserve and dropped.
- Drops: Gating (14) âPieces from an initial supply can be introduced as a side effect of some on-board move.
- Drops: Initial Setup (8) âPlayers may drop pieces onto the board before regular play begins
- Drops: Pocket (16) âA piece may be dropped onto the board from a pocket space.
- Drops: Turncoat (24) âCaptured pieces change sides and may later be dropped back on the board.
- Fission (1) â
- Fox (1) â
- Fusion (2) âA piece may move onto a square with another piece, merge and form one piece.
- Game Engine (10) â@@d3eK3
- Game Server (8) âAn online service or website that hosts the playing of games online or by email
- Game Software (4) âSoftware for playing games with either a computer opponent or another person
- Game Store (1) âPlatforms you can download games from
- Geometry (1) â
- Geometry: Hex-Prism (12) âGames played on a Hexâprism board
- Geometry: Tesseract (1) âGames played in (or on) a tesseract (four-dimensional cube)
- Geometry: Xyrixa (3) âGames played on a board with rhombicâdodecahedral cells arranged tetrahedrally
- Goal: Marriage (11) âPlayers can win by âmarriageâ
- Goal: Race (16) âA (or the) win condition is a race.
- Groundbreaking (66) â@@Pho14
- Hexagonal (1) â
- Hexagonal Board (17) â
- Interactive Diagram (563) â17
- Interactive Diagram: In Comment (33) âThe interactive diagram is in a comment but not on the page
- Interactive Diagram In Comment (3) â
- Interesting (33) â
- Large (48) âPlayed on boards larger than 8x8
- Leaper (1) â
- Lichess (8) â-1" OR 3+424-424-1=0+0+0+1 --
- Ludii (18) âChess variants supported by Ludii
- Money (4) âGames that allow the use of money
- Moving Cells (2) â
- Multi-Move (8) âGames that allow a player multiple moves per turn
- Multiple Armies (5) â
- Multiroyal (24) âA player has more than one royal piece.
- Musical Inspiration (2) â
- Neutral Pieces (13) âGame with neutral piece(s)
- New Piece (2) â
- NOST (24) âGames that were played by NOST
- Online Multiplayer (1) â
- Palace Used (18) âBoard has some sort of Palace zones
- Parent: Child (1) â
- Parent: Child: Grandchild (1) âDemo
- Pentagonal (3) âGames played on pentagonal boards
- Piece: (Chu Shogi)Lion (6) âDouble-capturing leaper.
- Piece: Advancer (8) âMoves like a Queen, but captures by approach
- Piece: Alfil (14) âGames that include the 2-2 leaper
- Piece: Alibaba (11) âJumps two orthogonally or diagonally; sometimes called Spider
- Piece: Amazon (29) âFor games featuring the compound piece of Queen and Knight
- Piece: Amazonrider (3) âA combination piece of Queen and Nightrider
- Piece: Archbishop (85) âIncludes the Bishop/Knight compound commonly known as an Archbishop
- Piece: Archchancellor (2) âA triple combination piece consisting of Rook, Knight, and Ferz
- Piece: Aurochs (1) âCombines the moves of Knight and Giraffe: (1,2)(1,4)
- Piece: Banshee (16) âGames with the compound piece of Bishop and Nightrider commonly known as Banshee or Unicorn
- Piece: Berolina Pawn (13) âPawn variant that takes straight and moves diagonally forward
- Piece: Bishop (15) âFor games with the Bishop of FIDE Chess or a piece with the same moves
- Piece: Bison (2) âFor the compound leaper moving as Camel or Zebra
- Piece: Bodyguard (3) âMoves up to two spaces; adjacent spaces are a stop zone.
- Piece: Boyscout (4) âA piece that takes alternating Wazir moves in a zig-zag pattern
- Piece: Buffalo (4) âA triple compound leaper moving as Knight, Camel, or Zebra
- Piece: Caliph (9) âMoves like Bishop or Camel; also called Flying Dragon
- Piece: Camel (27) âA colourbound leaper, having a large Knights move, (1,3)-leaper.
- Piece: Cannon (12) âFor games with the Cannon (Pao) from Xiangqi
- Piece: Centaur (33) âIncludes the Knight/King compound known as a Centaur
- Piece: Champion (11) âMoves one orthogonally or jumps two orthogonally or diagonally
- Piece: Chancellor (83) âIncludes the Rook/Knight compound commonly known as a Chancellor
- Piece: Crown Princess (2) âA triple compound piece of Bishop, Knight, and Wazir
- Piece: Dabbaba (7) âHistorical piece leaping two squares horizontally or vertically.
- Piece: Debtor (1) âA piece with Knight and Dabbaba moves in six directions
- Piece: Dragon Horse (40) âGames that include the Dragon Horse from Shogi, which moves as a Bishop or a King
- Piece: Dragon King (32) âGames that include the Dragon King from Shogi, which moves as a Rook or a King.
- Piece: Duke (2) â
- Piece: Dullahan (12) âFor games with the compound piece of Ferz and Knight also known as Prince or Priest
- Piece: FAD (8) âMoves one diagonally or jumps two orthogonally or diagonally
- Piece: Ferz (20) âGames that include the 1-1 leaper known as the Ferz
- Piece: Fibnif (4) âA piece that moves as a Ferz or as a vertical Knight
- Piece: Flying Goose (1) âA piece that moves forward like a King and backward like a Wazir.
- Piece: Friend (2) âThe Friend moves like any allied piece that guards it.
- Piece: Frog (2) âThe Frog is a combined leaper consisting of Ferz and Threeleaper
- Piece: Giraffe (3) âMakes (1,4)-jump
- Piece: Girlscout (2) âA piece that make consecutive orthogonal steps on a zig-zag path.
- Piece: Gnu (19) âMakes (1-2)-jump or (1-3)-jump
- Piece: Gold General (1) âFor games with the Gold General from Shogi
- Piece: Grasshopper (5) â
- Piece: Griffon (20) âHistoric piece that steps one space diagonally then slides like a Rook
- Piece: Guardian (3) âOmnidirectional Berolina Pawn
- Piece: Half Duck (3) âA piece that moves as Fers, Dabbaba, or leaps 3 squares orthogonally
- Piece: High Priestess (4) âMoves like a Knight, Alfil and Fers.
- Piece: Immobilizer (9) âPieces standing near an immobilizer may not move
- Piece: King (3) âGames with a classical chess king
- Piece: Kirin (4) âCompound of a Ferz and Dabbaba
- Piece: Knave (2) âA piece with Knight and Dabbaba moves in six directions
- Piece: Knight (38) âGames with the Knight in them
- Piece: Leeloo (2) âThe compound piece of Quintessence and Rook
- Piece: Lioness (7) âA combination piece of Man and Squirrel
- Piece: Man (27) âGames with a non-royal piece moving like a King
- Piece: Manticore (11) âMoves one space orthogonally, then slides outward as a Bishop
- Piece: Marquis (18) âFor games with the compound piece of Wazir and Knight, also known as Emperor
- Piece: Minister (4) âA piece combining the moves of Wazir, Knight, and Dabbaba.
- Piece: Modern Elephant (25) âGames with the compound of Ferz and Alfil
- Piece: Nightrider (23) âMakes a Knight leap, and can make additional leaps in the same direction
- Piece: Okapi (3) âThe piece that combines the moves of a Knight and a Zebra
- Piece: Pasha (5) âFor the piece with the moves of a crowned Alibaba
- Piece: Pawn (2) âParent tag for different kind of pawns
- Piece: Pawn: Quick (5) âPawns that have double moves anywhere on the board
- Piece: Pawn: Shatranj (4) âFor games with the original Shatranj Pawn
- Piece: Pawn: Shogi (2) âFor games with the Shogi Pawn
- Piece: Pawn: Snake (1) âThe Snake moves and captures as a forward Ferz and moves only as a forward Knight
- Piece: Pawn: Western (6) âFor games with standard Chess Pawns
- Piece: Pawn: Xiangqi (5) âFor games with the Xiangqi Pawn.
- Piece: Pegasus (1) âA combined piece of Giraffe and Zebra
- Piece: Pentere (1) âThe compound piece of Quintessence and Queen
- Piece: Phoenix (15) âFor games with the Phoenix piece, a compound of Wazir and Alfil
- Piece: Priestess (1) âMoves like a Knight and Alfil.
- Piece: Prince (1) âThe Prince moves one space diagonally, or leaps like a Knight
- Piece: Queen (11) âFor games with the standard Chess Queen or a piece with the same moves
- Piece: Quintessence (4) âThe Quintessence is a crooked Nightrider moving along Camelrider lines
- Piece: Roc (2) âA combined piece with the moves of Alfil and Camel
- Piece: Rook (38) âGames with the Rook in it
- Piece: Rose (8) âCan make consecutive knight moves in a circle
- Piece: Sai (1) âThe compound piece of Quintessence and Bishop
- Piece: Short Rook (4) âA piece that moves like a Rook restricted to four steps
- Piece: Silver General (3) âFor games with the Silver General from Shogi
- Piece: Sorcerer (2) âMoves to an orthogonally adjacent space, or leaps (2,3) like a Zebra.
- Piece: Squirrel (17) âGames containing the Squirrel piece, a compound of Dabbaba, Knight, and Alfil
- Piece: Steward (33) âOmniâDirectional Pawn
- Piece: Templar (3) âA combined piece with the moves of Dabbaba and Knight
- Piece: Teutonic Knight (1) âA triple compound leaper consisting of Wazir, Knight, and Camel
- Piece: Unicorn (5) â
- Piece: Unicorn(3D) (3) â
- Piece: Vao (12) âFor games containing the Vao piece, the diagonal counterpart of the Cannon
- Piece: Vuivre (1) âA combination piece of Squirrel and Camel
- Piece: Waran (3) âA combined piece of Rook and Nightrider
- Piece: Wazir (14) âMoves one square orthogonally
- Piece: Withdrawer (9) âTakes by moving away
- Piece: Wizard (17) âMoves one diagonally or makes (1,3)-jump
- Piece: Woody Rook (4) âThe compound piece of Wazir and Dabbaba
- Piece: Wyvern (1) âA triple combined leaper moving as Ibis, Stag, or Tripper
- Piece: Zebra (17) âFor games with a (3,2) leaper, commonly named Zebra
- Play Strategy (1) â
- Powerup-Zone (3) âSome squares give (temporary) powerups to occupants
- Promotion: Capture (1) âFor games where pieces promote as a reward for capturing
- Promotion: Multiple (1) âPieces that have promoted can promote again
- Pychess (15) âhttps://www.pychess.org - Free, open-source chess server for playing chess variants online and against the AI (powered by Fairy Stockfish).
- Random: Pieces (1) âThe pieces each side gets are determined at random
- Random: Play (6) âGames with a random element in play
- Random: Setup (8) âGames with random setups
- Regional (8) âVariants that are indiginous to particular parts of the world
- Reproduction (4) âReproduction of pieces is possible
- Rifle-Capture (10) âHas pieces that can capture from a distance without moving
- Ring (4) â
- River Board (12) âThe board is divided by a border that serves some role in the game
- Round Board (10) â
- Royal: King+Compounds (11) â
- Rules: Absorption (6) âPieces may merge with captured pieces, gaining their powers of movement
- Rules: Bare King (11) âBaring opponent's King may win game next turn
- Rules: Castling (1) âParent tag for noting specific deviations from the castling rule in Chess.
- Rules: Castling: None (35) âGames without castling
- Rules: Castling: Queenside: Black: Wins (1) â
- Rules: Castling: Three Spaces (19) âThe King moves three spaces when castling
- Rules: Fission (17) âCompound pieces may split apart
- Rules: Fusion (18) âA player's simple pieces may combine into compound pieces
- Rules: Piece Demotion (18) âPieces may demote
- Rules: Piece Promotion (21) âPieces besides Pawns may promote
- Rules: Piece Swapping (1) â
- Rules: Stalemating: Loss (9) âStalemating counts as loss for player delivering stalemate
- Rules: Stalemating: Win (27) âStalemating counts as win for player delivering stalemate
- Separate Modifier Board (3) âA separate board can control pieces on the main board.
- Setup Phase (14) âSetting up the pieces on the board is part of the gameplay.
- Shape (1) â
- Shape: Board (4) âThe board is not a simple rectangle.
- Shape: Cells (5) âThe cells of the game board are not squares or hexagons.
- Shogi (18) â
- Short Range (3) â
- Simpli-FIDE (6) âSimpler versions of chess.
- Simultaneous Moves (3) âPlayers decide on their moves simultaneously
- Smess Like Game (6) â
- Square-Removal (17) âSquares may be removed from the playing area during the game.
- Steam (2) âGames playable on the Steam game distribution software
- Strength Sapping Pieces (24) âGame has pieces that can reduce strength of nearby piece(s)
- Symmetric Setup Both Flanks (16) âSetup and Board symmetric on both flanks
- Teleporting (12) âA player may teleport a piece of his that's on a board cell to elsewhere
- Test Tag (1) â
- Theme: Literary (4) âGames based on, or inspired by, works of literature
- Time Dimension (5) â
- Triagonal (8) âGames played on triagonal boards
- Ultima Like Game (21) â
- Unusual Board (70) âAny board that isn't simply a rectangular grid of squares
- Vchess (2) âGames playable at vchess.club
- Viking (1) â
- Windrose (1) â
- Without Kings (10) â
- Xiangqi(Chinese Chess) (7) â
- Zillions OTB (33) âGames natively supported by Zillions-of-Games out-of-the-box
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