Query Results for
Type=Game
Categories=2d,Dice
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Dice',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 123456 Chess. Uses 2 dices for each player and 2 checkers for each player, in addition to normal chess pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- AAUUGHH! Chess. After every move, there's a 1 in 18 chance of the rules switching to another in a list of variants. (8x8, Cells: 64) By Adam Norberg.
- Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
- Behemoth Chess. Chess with a randomly moving, uncapturable Behemoth piece that can capture multiple pieces in a turn. By Donald Seagraves.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
- The Bermuda Chess Angle. Pieces can vanish in a central grid (The Bermuda Chess Angle) depending on dice-determined coordinates. (10x10, Cells: 100) By Gary K. Gifford.
- Blunderbuss Chess. Pieces are poorer shots than in Rifle Chess. (8x8, Cells: 64) By Charles Gilman.
- Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64) By Charles Gilman.
- Cat's Chess. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
- Chaotic Chess. Play Chess with dice and flip the dice each turn to mutate the pieces. (8x8, Cells: 64) By Laurent Dubois.
- Chess Equalizer dice. Dice with chess symbols. Author: Will Eastep.
- Chess with wickets. The wicket is behind the King's 1. (8x8, Cells: 66) By (zzo38) A. Black.
- d10 Chess. Roll a ten sided die (d10) every turn to determine which pieces may be moved. (8x8, Cells: 64) By Bruce Leban.
- d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64) By Maurice Dekker.
- Destiny Chess. Each turn before you move, flip a coin to see if you switch pieces with your opponent. By Sergey Sirotkin.
- Dice chess (wikipedia rules). Dice chess using 2 dice, wikipedia rules. Author: Kevin Pacey.
- Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64) By George William Duke.
- Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64) By (zzo38) A. Black.
- Execute the Game. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
- Grand Dice Chess. Grand Dice Chess Battle on a 12x12 board with four dice. By Вадря Покштя.
- Heraldic chess. Chess with cards and dice. Author: Hans L. Bodlaender. Inventor: Modest Solans.
- Heraldic Chess Games with Cards and Dice. Text of rule booklet of heraldic chess. By Modest Solans.
- Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64) Author: Peter E. Leyva and Hans L. Bodlaender. Inventor: Peter E. Leyva.
- Juggernaut Chess. Roll a die each turn to determine the move of the all-capturing Juggernaut. Author: Seth McGinnis. Inventor: Erik Wilson.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- Las Vegas Fun Chess. Special chess dice determine what piece to move. Author: Edward D. Collins. Inventor: George Koltanowski.
- Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64) By Glenn Overby II.
- Ludus Equitum. Game designed in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
- No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
- Nuclear Pawns Chess. Every time you move a pawn, there is a 1/10 chance of it exploding and destroying itself and all adjacent pieces. Author: Seth McGinnis. Inventor: Erik Wilson.
- Orwell Chess. Three player variant themed on George Orwell's 1984. (7x12, Cells: 84) By Glenn Overby II.
- Pachessi. Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40) By Peter Aronson.
- Piazza San Marco Chess. On random moments, the middle of the board gets flooded, meaning that pieces can get out only by using special walkways. By Ralph Betza.
- PieceEater Chess. Yet another game with an indestructible randomly-wandering neutral piece. (8x8, Cells: 64) By Peter Aronson.
- Proteus: A Chess Army that Changes at your Command! . Variant played with 8 dice per side, each side of which has a different Chess piece printed on it. Author: David Howe.
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
- Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64) By Herb Gilliland.
- RPGchess . Combines chess with Role Playing Game rules. By Patrick Mulcahy.
- Secret Intelligence Chess. A game of secrecy, disinformation, and detection. (8x8, Cells: 64) By Fergus Duniho.
- Shogi of the Central Madness. The center square is madness! You need card and dice to decide its effect. (9x9, Cells: 81) By (zzo38) A. Black.
- Single Combat Chess. Missing description (8x8, Cells: 64) By Brett Ward.
- Skock. 64 pieces on an 8 x 8 board. Dice determine how far pieces can be moved. (8x8, Cells: 64) By Ulf Göransson.
- Solitaire dice chess. Solitaire dice chess (concept works with variants & board games of skill too). (8x8, Cells: 64) By Kevin Pacey.
- Sveschky. 16 identical pieces per player whose moves are determined by a die. By Sergey Sirotkin.
- Tables Chess. Missing description (12x2, Cells: 24) By Adam Goss.
- Tee Garden Shogi. Not itself a spelling mistake, but inspired by several potential ones. (9x9, Cells: 72) By Charles Gilman.
- Turncoat Chess. After every move, dice are rolled to determine a square, which if occupied, the piece on changes side. Author: Frank Truelove. Inventor: Jon Leistiko.
- Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64) By (zzo38) A. Black.
- Las Vegas Fun Chess. Special chess dice determine what piece to move. Author: Edward D. Collins. Inventor: George Koltanowski.