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Comments by CBagleyJones
yep great graphics, cool color green
brilliant collection of games
great 'shatranj like' pieces .. concerning rook or dabbaba, both variants would be ok, but i do feel the dabbaba is a cool piece, fits in well with the others, and should not be too weak combined with the other 'strong' pieces.
looks terrific, interesting pieces, i like the way you have the 'grand chess' set up, and great to see 10 pieces only in total on a 10x10 board. some people go crazy with the amount of pieces they use :)) lol
you got enough variants going here Joe? he he, well another great looking 'shatranj' type game, terrific idea with 'jumpingking'! + direction changing pieces very interesting!
hi everyone, if anyone wants to submit any graphics for this expansion set, please send to me but don't be too long, David plans to update this next week. Joe, the rest of your 'grey' graphics will all be up next update.
i update you :) he he, ok i updated this game, well i gave it it's 2nd variant, i replaced the knight with the 'butterfly elephant' to make a 'pure' shatranj elephants game (it's what the elephants wanted)
and i update you, yes only 1 day after release an update, shoot me lol, i had to do it, i added 'makruk' variant, 2 variants, one with pawns on 2nd rank cause 'armies' is played with drops etc etc, but i think the true makruk variant is fine cause of the 'khon' (Thai Bishop/elephant), i.e. handles pawn drops.
just guessing, i would say pawns can promote from the 8th rank on, meaning promotion zone is final 3 ranks, so you don't have to promote on 8th etc how come this game is only a preset, i can't find any other info on it
i think 7 mirrors is pretty good, as you say, it can be tricky/complicated to see everything going on, but of course a larger variant with more mirrors would be great. Still, i feel 7 mirrors most likely best. Just concerned about how complicated and difficult more mirrors would make the game. Congratulations Gary, great game, as usual :)
people resign games, most games are won that way. someone will see that they are going to get checkmated in a few moves, so they resign, or if they are positionally or materially lost they will resign.
yes this is a great game, David and i had a game on game courier, it is nice playing with the general (dragonhorse) and cannon, combined with rook knight and elephant/fers (which i like to call 'ferfil'). Opening pawn set up is very interesting too. All these things makes for open and exciting play. Cool game. (David, i was trying to email you, but there is a prob)
they are magic mirrors, therefore anything is possible :)
i have updated this with a new zrf called 'MirChess32', it is David Paulowich's Mir Chess. David has also made a game called 'Flying Mir Chess' for this zrf, check them out they play very nice. i have also made a couple of games based on these games. i tried to update this in the 'what's new' but got this message .. Error performing query: Duplicate entry 'MZflyingarmies2' for key 1 (i just wanted to say 'added 'mirchess32' zrf) maybe you can't update a game that is already just updated :)
well, it seems to have gone in the 'what's new' now, but it says 'added Makruk zrf (that was last update) it should say 'added 'mirchess32' zrf
well thank you very much whoever was doing all that, all is right now :)
added 'Bases3 -sliders sang' variant to 9x9 board*, and the last 2 variants on the 8x8, all 'slider' variants. i think it is pretty funny playing with the sang (Korean elephant) and camelslider on the 9x9 and 10x10, these long sliders, in a game with drops. * pretty sure that was it
terrific fun with knight duel, that alone is excellent, well done!
this sounds all very interesting, what other games have a 'time travel' theme anyone know? .. i like the idea of Dr.Who and his Tardis
Well i think this looks great, it has my fav pieces. With promotion zone last 3 ranks and game played with drops, play should be fast paced. It has a nice shatranj feel to it. Even though i most likely prefer promoted pieces reverting back to pawns, i think it is interesting and fun the way it plays in this game. For sure, when promoting, you would have to consider things differently. Gary, i was going to say, defence will be important, because pro zone is 3 ranks, pawn drops will be deadly, and wazir and fers could often be hard pressed to defend, and just before i looked at your game going at the moment on game courier :)
wow, this looks very interesting, i wish i knew what it all meant though, what does 'activating' a piece mean, is it a move to activate, do you see movement when you activate, i activate you, did you or i move? If a chief activates a piece, can another chief then activate that same piece, and then does that piece go really fast? :) i will have to watch the game being played on game courier, there is a game yes? (edit- yes your playing Gary, i just looked)
ok how does a knight move as a 'knight-fers' .. does it take 2 chiefs to do that?
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