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Comments by ChessShogi

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Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Mon, Jan 24, 2022 06:45 PM UTC:

@H. G. Muller Question: What would the moving piece promote to in the scenario below?

A piece with Lion Dog powers captures a deva on the first square in a given direction, captures a dark spirit on the second square in that direction, then retreats to the first square.


Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Jan 30, 2022 07:34 PM UTC:

The -|-|-|-> symbol may mean slide or move as Lion Dog (from the smaller Shogi variants) in the direction the arrow points, which I got from this article by Eric Silverman: Shogi variants: translation notes (I) | Dr Eric Silverman


Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Mon, Jan 31, 2022 04:13 PM UTC in reply to Bn Em from Mon Jan 24 10:41 PM:

I also have a question of my own: just to clarify, a Dark Spirit or Buddhist Spirit capturing a Deva or Teaching King, or vice versa, causes it, like other pieces, to convert to its victim? The notes clarify that, as expected, one of them would disappear, but don't make clear which one, and one could make a case imo for contageous pieces being immune to contageon themselves.

Yes, contagious pieces turn into the promoted form of their last contagious victim. So DV/TKxDS/BS results in promotion of the DV/TK to BS, and vice versa.

What happens if such pieces capture multiple contagious pieces is left unclear though, thanks to the situation where multiple contagious pieces are captured at once, which is not elaborated on in the historical texts. I assume the result would be the last contagious piece captured (This is what a Japanese Chu Shogi Association official said about the issue.


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sat, Feb 12, 2022 02:38 PM UTC in reply to Fergus Duniho from Sun Feb 6 12:16 AM:

Thankfully, I managed to fix this by excluding forced promotions from the move string.


Game Courier Settings Files. Keep track of all the settings files you have written for Game Courier.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Tue, Feb 15, 2022 03:51 AM UTC:

I cannot access the Edit script for the Taishin Shogi preset to fix a problem that has popped up.The error that shows is the following:

Syntax Error on line 1157

The case includes whitespace in it. Are you missing a colon after the case label?

There is a double space in between +fy and rd on that line. It should be a single space, but I cannot access the preset editor to fix the error. Any help would be much appreciated.

Edit: The same error pops up in the Hook Shogi preset, albeit on a different line.


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Feb 25, 2022 01:38 AM UTC:

I am making an experimental GC Preset for Cannon Shosu Shogi. Everything seems to be working properly, except for the fact that the Kings are unable to move. The Black King is only able to move on the first turn. Any help would be greatly appreciated.


A. M. DeWitt wrote on Fri, Feb 25, 2022 04:24 PM UTC in reply to Fergus Duniho from 03:33 AM:

Sorry about that. Here it is.

Cannon Shosu Shogi on the Chess Variants Game Courier

Also, Daniel Zacharias found that if you enter King moves manually, it works fine. He thinks the problem may be in the stalemated subroutine. When I coded this preset, I removed the checkmated subroutine used in my other presets to simplify the code a bit. so that would make sense.


A. M. DeWitt wrote on Sat, Feb 26, 2022 01:26 AM UTC in reply to Fergus Duniho from Fri Feb 25 11:40 PM:

I managed to solve the King's move display issue by using sub checked cond == #from #king #to #king in the relevant places in the stalemated subroutine. Afterwards it gave a weird error where the King was in check after moving both Kings, but after adding a few lines to force update the k and K variables in the Post-Move sections, the preset is now working perfectly. Thank you for your help.


Game Courier History. History of the Chess Variants Game Courier PBM system.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Tue, Mar 15, 2022 06:41 PM UTC in reply to Fergus Duniho from Mon Feb 7 06:18 PM:

It seems the new handling of case is interfering with the display of the Preset Editor, at least for me. The link below is an example.

Edit: Taishin Shogi on the Chess Variants Game Courier

There is a double space in the case statement on the line where the error is.


A. M. DeWitt wrote on Wed, Mar 16, 2022 05:29 PM UTC in reply to Fergus Duniho from Tue Mar 15 07:52 PM:

The editor is working again. Thanks.


Heavy Shako. 10x10 variant inspired by Yangsi, made by Eric Silverman and Jean-Louis Cazaux.[All Comments] [Add Comment or Rating]
📝A. M. DeWitt wrote on Wed, Mar 23, 2022 02:54 AM UTC:

Heavy Shako is ready


MSsuzumu-shogi[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Mar 23, 2022 10:51 PM UTC:

After 3+ years of experimentation and headaches, I have finally finished the ruleset for Suzumu Shogi. Now the only thing that could still be unfinished is deciding whether the Fire Demon (and by extension the Heavenly Tetrarch) should be able to slide in all 8 directions or not. Regardless, I am very happy with what I have come up with.

This page is now ready for approval.


Heavy Shako. 10x10 variant inspired by Yangsi, made by Eric Silverman and Jean-Louis Cazaux.[All Comments] [Add Comment or Rating]
📝A. M. DeWitt wrote on Fri, Mar 25, 2022 02:45 AM UTC:

Buffalo icon has been changed, and Rules section has been simplified.

Heavy Shako is ready (again).


📝A. M. DeWitt wrote on Fri, Mar 25, 2022 01:42 PM UTC in reply to H. G. Muller from 07:39 AM:

Nice catch. I think that sliipped by because I copied the table from Yangsi before modifying it to describe the pieces in Heavy Shako.


MSsuzumu-shogi[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Sep 28, 2022 02:45 AM UTC:

So...yeah. This game has had its ups and downs - so much so that I decided to take a break and invent some billiards variants (my favorite of these is Snookerpool). I think the headaches were due to wanting to make the game layout identical to Tenjiku Shogi's. Now that I have gotten over that. I've decided to revive this game with a slightly different setup compared to Tenjiku, and go from there.


Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Thu, Sep 29, 2022 03:52 PM UTC:

Suzumu Shogi is ready


💡📝A. M. DeWitt wrote on Fri, Sep 30, 2022 03:47 PM UTC in reply to Daniel Zacharias from Thu Sep 29 11:31 PM:

After all the ups and downs over 3+ years and a much needed break, I can finally say with certainty that Suzumu Shogi is done, except for maybe the rules for prevemting Fire Demon trading. The main changes are as follows:

  • The initial setup is different compared to the version you played (you can delete that game if you want).
  • The Heavenly Tetrarch now has the Fire Demon's burning ability in addition to its original move.
  • The Fire Demon and Heavenly Tetrarch cannot be burned.

The GC preset is up to date. I am planning on removing the old GC piece sets and set groups and uploading new ones once I manage to make contact with Greg Strong and Ben Reiniger.


Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Sep 30, 2022 04:07 PM UTC:

Fergus, you might want to update your hyperlinks, especially the link to the GC preset page for this game. Right now, it is not working because the page was moved.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Oct 2, 2022 09:11 PM UTC:

Whenever I try to use a GC preset on a mobile device with a small screen (at least for Android) the board is excessively small, and in the case of images is misaligned. The presets work fine, but the fact that the boards are so small makes them nigh unplayable. The effect gets worse as the board gets larger.


A. M. DeWitt wrote on Mon, Oct 3, 2022 12:40 PM UTC in reply to Fergus Duniho from Sun Oct 2 09:30 PM:

On a mobile device, the board is supposed to be resized to entirely fit on the screen. I suppose this could make things too small for the large games that you sometimes play. Is that what is happening? Or is the board even smaller than it needs to be to fit on the screen?

The main problem is that when rendering boards using PNG Image. JPG Image, or GIF Image, the board is smaller than the hitboxes for selecting squares, causing the highlights on the board to become misaligned with the board image.

As for the board size, I think the best option is to have something for disabling fitting the board to the screen in the GC Edit Preset Form (which is off by default).


A. M. DeWitt wrote on Mon, Oct 3, 2022 02:51 PM UTC:

Now GC's legal moves aren't displaying for some pieces in the GC presets that display legal moves.

Edit: GC legal move highlights are working again.


A. M. DeWitt wrote on Mon, Oct 3, 2022 05:55 PM UTC:

GC preset legal move highlights work correctly now.

However, now you can't edit comments you are the author of.

Edit: it works now.


A. M. DeWitt wrote on Wed, Oct 5, 2022 07:55 PM UTC:

GC presets are not displaying at all now.

Edit: The presets will only load when an invitation to play a game has yet to be accepted. or when the preset was authored by Fergus Duniho.


A. M. DeWitt wrote on Thu, Oct 6, 2022 12:00 AM UTC:

It seems it's now impossible to delete a submission, even when said submission is completely empty (which is the normal requirement for using the deletion script). I temporarily revived Mitsugumi-Shogi to get an introduction for Mitsugumi Shogi's new page from one of the old page's revisions and then emptied the old page's contents. I then tried to delete it, but that didn't work.

If I could have an editor delete my Mitsugumi-Shogi submission that would be great. Note the hyphen in between "Mitsugumi" and "Shogi"!


A. M. DeWitt wrote on Thu, Oct 6, 2022 12:07 AM UTC in reply to Joe Joyce from Wed Oct 5 08:52 PM:

Hope this game can be retrieved as it's the one I'm not losing in!

I think it's more a problem of the preset not loading at all rather than a problem of retrievability. The game should still be in the database.


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