Comments by hnr01
But your idea's good, too.
By the way, the builder is a very strong piece. I'm working on some restrictions to make it fit better in FIDE chess. I'll post them here soon.
Hafsteinn.
Good idea! But I still think some restrictions on checking/mating would be needed. Any ideas?
First, if the builder was at d4 the king wouldn't be in check. Your idea of the builder not being able to check is interesting and would help this piece to become 'even', so to say. The movement seems a bit strong to, I already added a suggestion on the main page.
a) if the rook tried to block the builder, it could still switch the black bishop for a white, checking the king, and
b) if the bishop moved at all, the builder would simply take the king, thus any attempt to move the bishop would be illegal.
This makes the builder way to powerful. An interesting variant would be to have an anti-king instead of a king.
Another thing I've been thinking about is what happens if a piece moves adjacent to a builder? Is that suicide or does nothing happen at all? The latter would make it impossible for a builder to capture another builder, is that good or is that bad?
Anyway, the situation on the main page was just to show how builders take and how they mate/check.
One possible notation for the builder: The Builder (Bu or I), builder take: Id5-a5*(b)Ra6->(w)Ra6. The builder (I) on d5 moves to a5 and takes a (black) rook on a6, switching it to (->) a (white) rook on a6. For the situation in which the black rook moves to e6, the builder does this: Id5-d6*(b)Bd7 -> (w)Bd7+ &*(b)Re6 -> (w)Re6+. This means that the builder on d5 moves to d6 (Id5-d6) and kills (*) the (black) bishop on d7 switching it (->) for a (white) bishop on d7, checking, AND (&) it kills the (black) rook on e6, switching it for a (white) rook on e6, checking.
Pictures:
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The F3 problem is too great for this to be a good game. I hate to rate a game 'poor', but if not fixed,that problem kills the game.
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