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Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
💡📝Bob Greenwade wrote on Tue, Aug 29, 2023 08:44 PM UTC:

I think this one's ready for posting, barring any editorial corrections.

(I plan to work up an Interactive Diagram at a later date.)


💡📝Bob Greenwade wrote on Fri, Nov 17, 2023 10:16 PM UTC:
When the kangaroos appear here, it'll be ready to move to the main article.

files=10 ranks=10 promoZone=1 promoChoice=RPKTEO graphicsDir=http://winboard.nl/my-cgi/fen2.cgi?s=75&w=F9F9F9&b=666666&t=greenwade&p= squareSize=75 graphicsType= lightShade=#5ca904 darkShade=#228b22 whitePrefix=w blackPrefix=b piglet pawn:PP:fFmbFmbWifA:pigletpawn:b2,c2,d2,e2,f2,g2,h2,i2,,b9,c9,d9,e9,f9,g9,h9,i9 rabbit:R:BNYN:rabbit:d1,g1,,d10,g10 pooh bear:P:BsRfA:bear:f1,,f10 kangaroo:K:NA:kangaroo:b1,i1,,b10,i10 tigger:T:ZmpafsmpafyafW:tiger:a1,j1,,a10,j10 eeyore:E:sWvD:donkey:a2,j2,,a9,j9 owl:O:WNZNYZY:owl:c1,h1,,c10,h10 christopher robin:C:KisO3:king:e1,,e10

💡📝Bob Greenwade wrote on Sat, Nov 18, 2023 04:11 PM UTC:
Using the new Showpiece tool, I can now get all the icons into the piece overview, but not on the board (even for a move diagram).

files=10 ranks=10 promoZone=1 promoChoice=RPKTEO graphicsDir=/play/pbm/showpiece.php?white=F9F9F9%26black=666666%26image=/graphics.dir/svg/Greenwade/ squareSize=75 graphicsType=svg lightShade=#5ca904 darkShade=#228b22 whitePrefix=w blackPrefix=b piglet pawn:PP:fFmbFmbWifA:pigletpawn:b2,c2,d2,e2,f2,g2,h2,i2,,b9,c9,d9,e9,f9,g9,h9,i9 rabbit:R:BNYN:rabbit:d1,g1,,d10,g10 pooh bear:P:BsRfA:bear:f1,,f10 kangaroo:K:NA:kangaroo:b1,i1,,b10,i10 tigger:T:ZmpafsmpafyafW:tiger:a1,j1,,a10,j10 eeyore:E:sWvD:donkey:a2,j2,,a9,j9 owl:O:WNZNYZY:owl:c1,h1,,c10,h10 christopher robin:C:KisO3:king:e1,,e10

🕸Fergus Duniho wrote on Sat, Nov 18, 2023 04:42 PM UTC in reply to Bob Greenwade from 04:11 PM:

Looking at the image URLs with Web Developer Tools, I see that they now have the .svg extension, which is good. However, the ampersands in the query string have been replaced by the HTML entity for displaying an ampersand. When I looked at your code, I didn't see this, but it might be caused by publishing your comment in the HTML format. Try using the Markdown format instead, and reenter your ampersands.


🕸Fergus Duniho wrote on Sat, Nov 18, 2023 04:57 PM UTC in reply to Bob Greenwade from 04:11 PM:

I replaced the ampersands with %26, which is the url encoded way of safely including an ampersand in an URL, and they worked. However, it looks like your images are not being reduced in size.


H. G. Muller wrote on Sat, Nov 18, 2023 05:12 PM UTC in reply to Fergus Duniho from 04:57 PM:

The ID should never generate a URL with a % in it. It should have been replaced by the white/blackPrefix when it is building the image name. This is a feature for allowing specification of another folder than graphicsDir; with a pathname the color prefix would not go in front.

Note that only the betzaNew.js script scales the piece images. Bob's Diagram used betza.js. I took the liberty to change that, and now it displays correctly in View mode. Not in the comments listing, though, because there are other IDs there behind it that use betza.js.


🕸Fergus Duniho wrote on Sat, Nov 18, 2023 05:16 PM UTC in reply to Bob Greenwade from 04:11 PM:

To test whether the problem is due to your SVG images or something else, I created a Greenwade set on the Chess page, and it had the same problem. However, when I started to reply to your comment, it displayed the pieces correctly. And when I went to the preview of my comment, it had the same problem as before. So, maybe something about the surrounding HTML and something about your SVG images are both at fault.


🕸Fergus Duniho wrote on Sat, Nov 18, 2023 05:31 PM UTC in reply to Bob Greenwade from 04:11 PM:

I found the problem with your SVG images. In comparing your wking.svg with the one from the Alfaerie set, I saw that your file had this code:

   width="200mm"
   height="200mm"

And the Alfaerie file had this code:

   height="100%"
   width="100%"

When I replaced the code in your file with the code from the Alfaerie file, your King showed up at the right size even though your other pieces still did not. So, you have to make sure that the height and width in your SVG files is set to 100%, not to a fixed value like 200mm.

If you want me to, I could try doing a mass search and replace with sed.


🕸Fergus Duniho wrote on Sat, Nov 18, 2023 05:36 PM UTC in reply to H. G. Muller from 05:12 PM:

The ID should never generate a URL with a % in it.

It didn't. I don't know what you think happened.


💡📝Bob Greenwade wrote on Sat, Nov 18, 2023 05:37 PM UTC in reply to Fergus Duniho from 05:31 PM:

When I replaced the code in your file with the code from the Alfaerie file, your King showed up at the right size even though your other pieces still did not. So, you have to make sure that the height and width in your SVG files is set to 100%, not to a fixed value like 200mm.

If you want me to, I could try doing a mass search and replace with sed.

Since I'd have to do it by hand, I'd appreciate that.

I'll see if I can figure out how to make sure that's the case here (I've found that I need to correct the wyas.svg file anyway).

Addendum: I did figure it out, and it'll be just another pain each time around, but it may also cut out another step that's almost as much of a bother. I'm glad I already have about 90-95% of the icons I'll ever have there already done.

Addendum #2: Be sure to include my last update before you run the sed.


🕸Fergus Duniho wrote on Sat, Nov 18, 2023 06:33 PM UTC in reply to Bob Greenwade from 05:37 PM:

Okay, I did the mass search and replace, and your SVG images are now fitting within the spaces.


💡📝Bob Greenwade wrote on Tue, Dec 26, 2023 08:08 PM UTC:

Since Lev brought up Themed Variants, it occurs to me that this game would be a decent candidate, under Children's and/or Literature.

So, probably, would Chess on a Tesseract (Mathematics/Science) and, once they're published, Dragon Wars (Animals) and Food Fight (Miscellaneous/Novelty).


Daniel Zacharias wrote on Wed, Apr 3 07:52 PM UTC:Good ★★★★

This is a very unusual variant. It appears to work despite the seemingly excessively jumpy Owl. The game is very sharp, which I like. The donkey's feel mostly useless, but that might fit the theme? I wanted to get it working with ChessV but couldn't.

I'm rating it Good (why is there no Average rating option, by the way?) because I like the creativity and emphasis on diagonals.


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