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Diagram Editor with scalable graphics. An easy-to-use tool for drawing boards and pieces of any size and color.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Tue, Dec 19, 2023 08:06 AM UTC in reply to Diceroller is Fire from Mon Dec 18 06:28 PM:

I am not sure whether the license allows us to host it here as a general piece set. One of the license conditions is that we have to give credit, and I don't see how this could be done when these pieces are used in, say, an Interactive Diagram.


Diceroller is Fire wrote on Tue, Dec 19, 2023 09:29 AM UTC in reply to H. G. Muller from 08:06 AM:

Most of these images are free and open source (CC-BY-SA 3.0). Among them Ferzpawn and Silver are modified by me, Warrior, Khon and Magician are created by me.


Lev Grigoriev wrote on Tue, Dec 19, 2023 03:47 PM UTC:

Again pls read


Diceroller is Fire wrote on Sat, Dec 23, 2023 04:02 PM UTC in reply to H. G. Muller from Tue Dec 19 08:06 AM:

Can you include this? License is CC-BY-SA 3.0


Diceroller is Fire wrote on Mon, Dec 25, 2023 04:51 AM UTC:

Can you add Cburnett theme mentioned above? I've asked the guy who drawn most of these images (BTW he's Dan Lee aka CouchTomato87, who has published his variants here), and he permitted. Other are or FIDE Chess pieces, which are under CC-BY-SA 3.0 (original C.M.L.Burnett pieces), or images modified by me. Is it enough for you?


Diceroller is Fire wrote on Mon, Jan 8 07:25 AM UTC in reply to H. G. Muller from Tue Dec 19 2023 08:06 AM:

I am not sure whether the license allows us to host it here as a general piece set.

I was hesitant to grab Alfaerie icons, though, as the piece set Jocly uses is really CBurnett.

Why Jocly uses but your /cgi-bin/fen2.php cannot? Read my earlier comments to page, I said that author of most of images there, Couch Tomato aka Daniel Lee agrees with using them here. Some of images are even my own and I also agree.


💡📝H. G. Muller wrote on Mon, Jan 8 08:27 AM UTC in reply to Diceroller is Fire from 07:25 AM:

Well, it doesn't seem to offer anyhing that Alfaerie doesn't have already, so what would be the point?


Bob Greenwade wrote on Thu, Jan 11 11:02 PM UTC:

I just realized today that, since this Editor creates FEN strings, there are some holes in the Greenwade set (and in some cases Alfaerie too) that should be filled -- all told, about two dozen. Should I list them here?

(And would it make any difference to also add XBetza?)

Edit: I'm referring to listing FEN codes for pieces that are already on the chart (in case that wasn't clear).


Bob Greenwade wrote on Sun, Feb 4 09:46 PM UTC:

Speaking of holes...

Is there a way to include holes and brouhaha squares in this?


💡📝H. G. Muller wrote on Mon, Feb 5 08:46 AM UTC in reply to Bob Greenwade from Sun Feb 4 09:46 PM:

An asterisk in the FEN should give you a hole. There is no special convention for Brouhaha squares; These are normal squares, and just turn into holes when they get evacuated.


Diceroller is Fire wrote on Sat, Feb 10 06:49 PM UTC:

Piece images’ rotation doesn’t work.

It turns the >, < and _ into %3C or sth like it.


Florin Lupusoru wrote on Wed, Mar 27 01:06 PM UTC:

It would be great if someone could add Go stones to one of the piece sets. In order to finalise the rules for Territorial Chess I need to do some visual game simulations. To do that on Diagram Designer would be too time consuming, because I have to change the FEN Code for every inserted/removed piece. Thanks. 


Bob Greenwade wrote on Wed, Mar 27 02:15 PM UTC in reply to Florin Lupusoru from 01:06 PM:

The Orphan or Stone icons in my set should be suitable.


💡📝H. G. Muller wrote on Wed, Mar 27 02:31 PM UTC in reply to Florin Lupusoru from 01:06 PM:

Why a Go stone? Wouldn't a checker be good enough? This already existed in Alfaerie SVG, but was never copied to the directory that the DEsSG got its pieces from. I copied it now.


Florin Lupusoru wrote on Wed, Mar 27 03:16 PM UTC in reply to H. G. Muller from 02:31 PM:

Checker pieces are good too, but I thought that Go stones would look cooler. Thank you anyway. 


Florin Lupusoru wrote on Wed, Mar 27 03:18 PM UTC in reply to Bob Greenwade from 02:15 PM:

Your set on this page only has 4 pieces. 


Bob Greenwade wrote on Wed, Mar 27 03:45 PM UTC in reply to Florin Lupusoru from 03:18 PM:

When I open it, I see all 475 icons.


💡📝H. G. Muller wrote on Wed, Mar 27 06:14 PM UTC in reply to Florin Lupusoru from 03:16 PM:

OK, now I also added an SVG for the Alfaerie 'stone' image.


Florin Lupusoru wrote on Wed, Mar 27 06:49 PM UTC in reply to H. G. Muller from 06:14 PM:

Thank you. It looks cool, but it only appears on Diagram Designer. I don't know if I can use it on this page anyway because I can't find a way to remove pieces without defined moves from the board. While trying to remove some checker pieces I realised that I can't do a proper simulation. 

Maybe I'll do it on Diagram Designer and modify the FEN Code as many times as it takes. I don't see another way. 


💡📝H. G. Muller wrote on Wed, Mar 27 07:23 PM UTC in reply to Florin Lupusoru from 06:49 PM:

Make sure to flush your browser cache. Otherwise it won't see the new images, because it uses the cached directory listing for seeing what pieces are there.

Well if you have a piece that does have a defined move, you could move any piece you want to get rid of in its path, (through an illegal move to an empty square, which is always accepted), capture it with that, and then move it back. I agree this is more cumbersome, but I don't know how often thise works.

I don't know what variant you are using this for, but when you want Alfaerie pieces, you could also use the Play-Test Applet, which uses these by default. There you can define the correct moves, and if you want whole-board images, you can just take screenshots of it.


Florin Lupusoru wrote on Wed, Mar 27 07:47 PM UTC in reply to H. G. Muller from 07:23 PM:

Ok. I'll give it a try. Could you update the set of pieces on both these pages please? I still can't find the Stone pieces and I want to see which one works best. 

As I said below, I am using this as a game simulation for Territorial Chess, a combination of Chess and Go.  


💡📝H. G. Muller wrote on Wed, Mar 27 09:03 PM UTC in reply to Florin Lupusoru from 07:47 PM:

Ah, of course, the PTA is using the PNG pieces, not the SVG, and in particular the 35x35 set. I now have added the stone there too.

As I said below, I am using this as a game simulation for Territorial Chess, a combination of Chess and Go.  

OK, I see. You want to have Go-like capture. One way would be to define the move of the Stone as cU (Universal Leaper). Then you can use a stone to capture the entire chain you want to remove one by one, and finally move it back to where it came from.


Florin Lupusoru wrote on Thu, Mar 28 04:09 AM UTC in reply to H. G. Muller from Wed Mar 27 09:03 PM:

Ah, of course, the PTA is using the PNG pieces, not the SVG, and in particular the 35x35 set. I now have added the stone there too.

Sorry to bother you again, but I still can't find them in the set. Am I doing something wrong? 


💡📝H. G. Muller wrote on Thu, Mar 28 06:44 AM UTC in reply to Florin Lupusoru from 04:09 AM:

Have you flushed the browser cache? The none-pre-defined pieces are sorted alphabetically after the pre-programmed ones (with move), and I see the Stone after the Squirrel.


Florin Lupusoru wrote on Thu, Mar 28 09:33 AM UTC in reply to H. G. Muller from 06:44 AM:

It works now. Thank you again. 


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