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Empire Chess. Asymmetric variant where one army has pieces that move like queens but capture differently.[All Comments] [Add Comment or Rating]
David Paulowich wrote on Sat, Oct 26, 2024 11:12 PM UTC:

Note that even a King and Commoner (nonroyal piece moving like a King) can checkmate a lone King on an 8x8 board, without using something like the King-Kaiser Faceoff rule. So a Kaiser and Duke can easily checkmate a lone King. Also the Checkmating Applet tells me that a Kaiser and two Eagles can checkmate a lone King in twenty moves or less. Dividing the Fairy Stockfish endgame values listed in the game by 2.76 yields:

Pawn=77, Knight=309, Bishop=332, Rook=500, Queen=972.

Soldier=98, Eagle=389, Cardinal=515, Tower=536, Duke=417.

I would guess that the minimum values are: Eagle=450, Cardinal=500, Tower=650, Duke=550. At least, I am reasonably certain that an Eagle and a Duke are a match for a pair of Cardinals. A final note: in a game of Empire Chess gaining Pawns seems more important than hanging on to all those higher valued pieces. My immediate goals would include trading an Eagle for Knight+Pawn and trading a Cardinal for Bishop+Pawn.


Ajax Chess. All pieces have can play one square in any direction, the Mastodon leaper complements the Knight. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Sun, Oct 27, 2024 01:16 AM UTC:Excellent ★★★★★

After fifteen years I finally decided on an excellent rating. One contributing factor was the Checkmating Applet telling me that a King and two (improved) Knights can checkmate a lone King in 33 moves or less on the 10x10 board.

Estimating Pawn=1, Knight=4, Bishop=4.5, Minister=5.5, Rook=6, Queen=10 points. I started with my usual values on the 10x10 board, then added 0.5 to the Rook and 1.0 to the Knight (8 more moves) and Bishop (4 more moves, plus no longer colorbound). Now a Queen is only worth as much as a Rook and a Knight.


Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🔔Notification on Sun, Oct 27, 2024 03:17 AM UTC:

The author, David Paulowich, has updated this page.


Ajax Chess. All pieces have can play one square in any direction, the Mastodon leaper complements the Knight. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sun, Oct 27, 2024 08:13 AM UTC in reply to David Paulowich from 01:16 AM:

Indeed the Ajax Knight is 'potent', as the F move allows it to switch its attack from c1 to a1 in a single move (e.g. Nd3-c2). So it should be able to checkmate in combination with almost any piece.

Note that on 8x8 I never saw much effect of adding moves to a Bishop that lifted the color binding. Giving the Bishops of one player a single orthogonal non-capture step, and the other player that same move on the Knights, did not really swing the score away from 50%. If color binding is a handicap, it seems to manifest itself only for the unpaired piece, making its value less than half of that of the pair. This argues for the Knight gaining more from getting 8 moves than the Bishops gain from 4.

I also did some tests with multiple color-bound pairs (for evaluating the Color-Bound Clobberers CwDA army). The results were best explained by the theory that the intrinsic value of the pieces is half the pair value, but that you have to subtract a fixed penalty if the color bounds are not equally distributed over the two shades.


Empire Chess. Asymmetric variant where one army has pieces that move like queens but capture differently.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sun, Oct 27, 2024 08:24 AM UTC in reply to David Paulowich from Sat Oct 26 11:12 PM:

For the few divergent pieces I once tested the rule of thumb that their total value is the weighted average of the non-capturing and capturing components, where the later count twice as much as the former. So mQcN was around 5 (N=3, Q=9 scale), mNcQ around 7. The Tower and Cardinal can also be written as mQcR and mQcB, so I would expect values 6.3 and 5 for those.


Shock Chess. Players are paralyzed from the shock of losing their queen. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Oct 27, 2024 03:29 PM UTC:

Finalized version of Raichu Shogi.

Only differences from normal Chu Shogi are that the Lion-trading Rules are replaced by the shock rule (except King and Prince do not trigger it) and that Pawns and Lances must promote on the last rank due to not having any special abilities deriving from the shock rule.


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Sun, Oct 27, 2024 08:15 PM UTC:

When I try to open this game it shows an error saying

ILLEGAL: P f3-f5 on turn 1:

There was no P on f3. It is an empty space.

The game has no rule enforcement at all so it seems like it should work


Regular Riders. Members-Only An army where pieces are riders. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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Krieg. Two player game on a four-by-four board. Article. (4x4, Cells: 16) [All Comments] [Add Comment or Rating]
Murve33 wrote on Sun, Oct 27, 2024 09:48 PM UTC:

I'm still curious about the origin of this game.

The only PDP-8 software called Kriegspiel is "a variation of chess, and is played by the same rules, except that neither opponent can see the other's position. They play on separate boards and there is a judge who tells them if their moves are legal and gives other information regarding the game."

So, Kriegspiel. Which leads me to believe the game went by a different title.

Internet Archive Link


Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Sun, Oct 27, 2024 11:16 PM UTC:

This looks fun. Game courier?


@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote on Sun, Oct 27, 2024 11:48 PM UTC:Good ★★★★

Archaic Warfare by yoshilikes24-chesscraft94, AKA YoshiLikes

files=8 ranks=12 promoZone=1 promoChoice=NRA graphicsDir=/cgi-bin/fen2.php?s=50&w=758157&b=751857&p= squareSize=50 graphicsType= royal=K symmetry=rotate shuffle=ANK,RQZ borders=0 firstRank=1 coordColor=#e7e5ec lightShade=#a39ba0 darkShade=#4b5445 rimColor=#1b1d2d pawn:P:fhmKsO2isafdaubW:templar--irongeneral:d2,e2,b4,g4,a6,c6,f6,h6,,a7,c7,f7,h7,b9,g9,d11,e11 knight:N:N:knight:d1,,e12 rook:R:R:rook:c3,f3,,c10,f10 queen:Q:Q:queen:a3,,h10 amazon:Z:QN:amazon:h3,,a10 archer:A:msWcvaibR:archer:a1,c1,f1,h1,,a12,c12,f12,h12 king:K:K:king:e1,,d12

But with shuffle.


Super-Pao Chess. Private Game with Super-Paos. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]

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@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Oct 28, 2024 04:03 AM UTC:

This one enforce rules.

files=8 ranks=12 promoZone=1 promoChoice=NRA graphicsDir=/cgi-bin/fen2.php?s=50&w=758157&b=751857&p= squareSize=50 graphicsType= royal=K symmetry=rotate shuffle=ANK,RQZ borders=0 firstRank=1 coordColor=#e7e5ec lightShade=#a39ba0 darkShade=#4b5445 rimColor=#1b1d2d enforceRules=1 pawn:P:fhmKsO2isafdaubW:templar--irongeneral:d2,e2,b4,g4,a6,c6,f6,h6,,a7,c7,f7,h7,b9,g9,d11,e11 knight:N:N:knight:d1,,e12 rook:R:R:rook:c3,f3,,c10,f10 queen:Q:Q:queen:a3,,h10 amazon:Z:QN:amazon:h3,,a10 archer:A:msWcvaibR:archer:a1,c1,f1,h1,,a12,c12,f12,h12 king:K:K:king:e1,,d12

VaoQi. XiangQi with Vaos. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Mon, Oct 28, 2024 09:05 AM UTC:

Well, this one might already have been published, but the Diagram in it is awful: the board background image is not properly aligned with the pieces, and furthermore already has (oriental style) pieces on it.

It could be that I just uncovered this, as I finally managed to fix the use of background images in the Interactive Diagram. It appears that someone had installed a style file that globally broke all Diagrams on the site by defining a background color in table row (<tr>) elements. Which covered the background image the Diagram used for the <table>. I now discovered that explicitly specifying the <tr> background color as 'inherit' is a way to counter-act that. So all background images are now visible again.


King Battler. King usually moves as a queen.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Oct 28, 2024 10:58 AM UTC:

Chess Battler Advanced

files=8 ranks=12 promoZone=3 promoChoice=NBRQ graphicsDir=/cgi-bin/fen2.php?s=50&w=feb4b1&b=1b4bef&p= squareSize=50 graphicsType= royal=K moveList=1. Rxa3 Rxa10 2. Rxb3 Rxb10 3. Rxc3 Rxc10 4. Rxd3 Rxd10 5. Rxe3 Rxe10 6. Rxf3 Rxf10 7. Rxg3 Rxg10 8. Rgxh3 Rgxh10 9. Rxh4 Rxh9 10. Rxg4 Rxg9 11. Rxf4 Rxf9 12. Rxe4 Rxe9 13. Rxd4 Rxd9 14. Rxc4 Rxc9 15. Rxb4 Rxb9 16. Rxa4 Rxa9 17. Rxa5 Rxa8 18. Rxb5 Rxb8 19. Rxc5 Rxc8 20. Rxd5 Rxd8 21. Rxe5 Rxe8 22. Rxf5 Rxf8 23. Rxg5 Rxg8 24. Rxh5 Rxh8 25. Rxh6 Rxh7 26. Rxg6 Rxg7 27. Rxf6 Rxf7 28. Rxe6 Rxe7 29. Rxd6 Rxd7 30. Rxc6 Rxc7 31. Rxb6 Rxb7 32. Rxa6 Rxa7 33. Ra3 Ra10 34. a4 a9 35. b4 b9 36. c4 c9 37. d4 d9 38. e4 e9 39. f4 f9 40. g4 g9 41. h4 h9 42. Rhh3 Rhh10 43. Ng3 Ng10 44. Bf3 Bf10 45. Ke3 Ke10 46. Qd3 Qd10 47. Bc3 Bc10 48. Nb3 Nb10 borders=0 firstRank=1 rimColor=#b9a9dc holeColor=#b9a9dc darkShade=#f17a9c lightShade=#ff99cc coordColor=#ffc6d5 hole::::a1-h1,a2-h2,a11-h11,a12-h12 pawn:P:fmW*fceFiD:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a11,b11,c11,d11,e11,f11,g11,h11 knight:N:NiD:knight:b1,g1,,b12,g12 bishop:B:BiD:bishop:c1,f1,,c12,f12 rook:R:RiD:rook:a1,h1,,a12,h12 queen:Q:QiD:queen:d1,,d12 king battler:K:niiQKiD:king--queen:e1,a7,b7,c7,d7,e7,f7,g7,h7,a8,b8,c8,d8,e8,f8,g8,h8,a9,b9,c9,d9,e9,f9,g9,h9,a10,b10,c10,d10,e10,f10-h10

VaoQi. XiangQi with Vaos. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝HaruN Y wrote on Mon, Oct 28, 2024 12:01 PM UTC in reply to H. G. Muller from 09:05 AM:

It's aligned now.


H. G. Muller wrote on Mon, Oct 28, 2024 04:23 PM UTC in reply to HaruN Y from 12:01 PM:

Indeed, this is better. But the background image still has the pieces in it, and in orthodox Xiangqi version (i.e. without Vaos). I would think this still is a fatal flaw...


Ultima. Game where each type of piece has a different capturing ability. (Recognized!)[All Comments] [Add Comment or Rating]
Em Nil wrote on Mon, Oct 28, 2024 07:47 PM UTC:

It seems that the pincer pawns are invisible using the fourth preset. The alfaerie animal set has even more missing graphics.


Interactive Diagram[All Comments] [Add Comment or Rating]
HaruN Y wrote on Tue, Oct 29, 2024 05:34 AM UTC:Good ★★★★

Ihcan (I haven't chosen a name) by churrumais7172, AKA Watermelonely, noyabuyakatataka

files=8 ranks=8 promoZone=2 promoChoice=NBCM graphicsDir=/graphics.dir/winter/ squareSize=50 graphicsType=gif symmetry=none royal=K stalemate=win shuffle=CMK borders=0 firstRank=1 coordColor=#ffffff lightShade=#c3c3cb darkShade=#00a5ff rimColor=#000000 glasgow pawn:P:fmWfcF:pawn:a3,b3,c3,d3,e3,f3,g3,h3,,a6,b6,c6,d6,e6,f6,g6,h6 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:B:bishop:c1,f1,,c8,f8 Swedish cannon:C:pR,mR:rook:a1,h1,,a8,h8 man:M:K:queen:d1,,d8 king:K:KisO2:king:e1,,e8

But with shuffle.


Recharged Chess. Members-Only Upgrades on ranks two and eight. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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VaoQi. XiangQi with Vaos. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, Oct 30, 2024 09:54 AM UTC:

The problem with adding diagonal pieces to Xiangqi, is that they are, for lack of a better word, not needed. That because the king has only orthogonal moves. So the diagonal pieces seem overpowered.


💡📝HaruN Y wrote on Wed, Oct 30, 2024 10:19 AM UTC in reply to Aurelian Florea from 09:54 AM:

I like adding things that are not needed.

Isn't it because the defensive pieces only move diagonally that they are bad at defending against non-orthogonal attacks?


Aurelian Florea wrote on Wed, Oct 30, 2024 11:19 AM UTC in reply to HaruN Y from 10:19 AM:

That actually, too.


@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Oct 30, 2024 12:42 PM UTC:

Taurus Tamers by TobiasOfTheEast, AKA hatter_tobias, user1221, Bent Piece Enthusiast, burnerguy2222, the Arbalest


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