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It would be better if development and alpha testing would not be done on the 'production system', bothering the normal users. So I still think it would be a good idea to let the GAME code decide which .js file to use for Game Courier pages, where the default would be a stable version of movepiece.js, and where selected test presets then would use another script through some clientscript command specifying the URL of the file with the code under development.
It would be better if development and alpha testing would not be done on the 'production system', bothering the normal users.
That's not the issue. I was testing with a test file, and movement by mouse did not stop working for me. The issue is that I was testing only in solitaire mode, assuming that actual games between people were not relevantly different. I added an ID to the form, but that wasn't the relevant difference. I don't know what it is right now, and without a backup, I have no quick fix. I'll look into this further after breakfast.
This is now fixed. The script displaying the form for moving in an online game had multiple places where it displayed a form, and I hadn't put DIV#messagearea in the correct one. I have now put it in them all.
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