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Border Wars. Game played on the 42 edges of a grid, with elements of Shogi and XiangQi. (Cells: 42) [All Comments] [Add Comment or Rating]
Anonymous wrote on Sun, Sep 12, 2004 08:08 PM UTC:
How does one notate this game?

Yu Ren Dong wrote on Sun, Sep 14, 2008 02:03 AM UTC:Good ★★★★
I think Border Wars Shogi is more playable than the other of Border Wars.

Flowerman wrote on Sun, Feb 28, 2010 07:13 PM UTC:Excellent ★★★★★
Hey, wait! If player loses when there no pieces in his reserve... And if
diplomat reached opponent's capital road, all piecec in reserve changes
side... It mean what if diplomat reached capital road, it's win?! Or did i
understand something wrong?
By the way, it's interesting: before in most of games pieces moved in
squares, in some games also in lines intersections... But never in borders
of squares! Looks like, it's first time ever in the world! Or there
already was such games?
Game looks interesting, i will play it, after someone will specify it's
rules.

💡📝Jared McComb wrote on Mon, Mar 1, 2010 04:36 PM UTC:
If a Diplomat reaches the other side when the opponent has no pieces in reserve, then nothing happens.

Flowerman wrote on Tue, Mar 2, 2010 12:22 PM UTC:
Jared McComb, one of us did'nt understand one us: game's rules said: 'If
a Diplomat moves onto the opponent's capital road, they immediately
convince all the opponent's reserve to switch sides, and their side takes
ownership of them'; at the same time it said: 'A player is considered
vanquished and loses the game if all of the following conditions apply: ...
1.They have no reserve left'

So, it mean what if diplomat reached opponent's capital road, it's owner
win!
Maybe you meant what if diplomat is on opponent's capital road, you can
take pieces from opponent's reserve as from your reserve (it was said in
'Border wars II' rules)?

Peter Aronson wrote on Wed, Mar 3, 2010 08:15 PM UTC:
Flowerman, look at the victory conditions:
A player is considered vanquished and loses the game if all of the following conditions apply
. (Bold added.) So converting the reserve isn't sufficient to win with by itself. You need to meet all four conditions.

Flowerman wrote on Thu, Mar 4, 2010 12:43 PM UTC:
Oh, yes, sorry for inattention!

Anonymous wrote on Sun, May 9, 2010 10:58 AM UTC:
One can think that this game is played on normal squares, all pieces are colourbound (crosscorner is move of bishop, crosspoint is move of dababarider). It removes game's singularity, but it's fact. I'm sorry.

Daniil Frolov wrote on Thu, Jun 3, 2010 08:27 AM UTC:
There are 2 ways to make 3d variant of this game:
1st - pieces moves on sides of cubes.
2nd - pieces moves on edges of cubes.
Both variants, probably, are equal to some bindings of cube centers games, as in previous comment was noted that original Border wars is same as chess on 1 bishop binding, but it don't make them worse!

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