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So much for the 'King's Pawn' opening...
'GHI,LargeCVm': A game of perfect initial-array symmetry, Giant-King belongs in the sub-cross-thread including Cobra Ch. and Giant Chess featuring pieces having multiple-square occupancy. King takes up four squares at once and consciously is checked the way Karakus' Giant is captured: a fully four-square attack; whereas Cobra is captured at any of its 4 squares. A worthy chess not at all because of starting symmetry, but for its interesting mix including Gryphon, Wildebeest(Gnu), Cardinal, strong pieces to combat enhanced King. In fact, the King's move's one-step improving that other Giant's two-step, and Pawn's effecting promotion of other pieces, together make for quite the original, balanced CV.
Pawns do not promote. The Pawns reaching promotion zone cause other pieces to promote and the Pawn leaves the board. The four-square occupation of King requires all four attacked for mate.
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