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My optional ninja pawn drop rule applies to my 104 square variants: Birds and Ninjas, and Insane Ninja chess. Any one of the rear 2 squares when vacant is the gate . Sounds like designated space (d). Same with Pick the Piece Big Chess but here any square on back rank is designated space.
My Chess on a Larger Board with not so few pieces dropped and Jacks and Witches also fall into the d category. Another game of mine, Dual Chess, introduces the Marshall and the Cardinal on an extra board. This could be viewed as delayed gating since there's no real incentive to go back to that board.
Many thanks Antoine for listing your games pertaining to gating and drops. They have been noted. Best regards, Gary
Hey Gary, can you get this in the Wiki definitions, if possible? Also, please change D. Anyhow, I think I have found gating dating back to a game in the late 1990s on here that uses Gating in the Seirawan chess way. That game is Bosworth: http://www.chessvariants.org/index/external.php?itemid=Bosworth The only difference between Bosworth compared Seirawan and IAGO Chess, is that you had to gate a piece in every turn you had one in reserve. That is it. So, in this regard, there isn't really much new under the sun.
Gary, I would change the wording of the gating definition to be something like: Gating - 1. v. A specialized version of a drop, where a piece or pawn [usually in reserve, a pocket piece] is place on a square, usually vacant, as designated by the rules for that specific game which involve at least one other pieces on the board. A gated piece, for example, could possibly enter a game by one or more of the following methods as designated by the rules: (a) the starting space of a piece or pawn that just moved; (b) a space which was just vacated by a pawn or piece (not necessarily the starting space), (c) a vacant space which is under the influence of a pawn or piece (a projected gated piece); (d) replacing a piece currently on the board that reaches a one space of a set of spaces (promotion); (e) the teleporting of a piece on a board to another square on the board (example: castling). Gating is normally considered an exclusive move type, but may be combined with another move type, if the rules permit. Typically only one of these methods would be expected to exist in a given game which deploys gating. What differentiates gating from being a drop, is that gating is governed one or more pieces on the board. Without this relationship to a piece or pieces on the board, the move would be a regular drop, as is seen in Bughouse or Shogi.
Gating has been added to the Wiki site: http://chessvariants.wikidot.com/pcp-tg:gating Please feel free to comment.
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Gating - 1. v. A specialized version of a drop, where a piece or pawn [in reserve, i.e., a pocket piece] is dropped onto a vacant square as designated by the rules for that specific game. A gated piece, for example, could possibly enter a game by one or more of the following methods as designated by the rules: (a) the starting space of a piece or pawn that just moved; (b) a space which was just vacated by a pawn or piece (not necessarily the starting space), (c) a vacant space which is under the influence of a pawn or piece (a projected gated piece); (d) dropped onto a designated vacant space, or one space of a set of spaces (as with a Shogi drop). (e) use another method, such as the roll of dice to introduce a piece. Typically only one of these methods would be expected to exist in a given game which deploys gating. Note that gating is often a two-piece move, akin to castling in standard Fide chess.
When citing a game, please include author and date invented. Many thanks for helping with this project, sincerely Gary