Comments/Ratings for a Single Item
The eye of the Jack is the symmetrical square (e.g. z4 and i4, or d7 and e7, are each other's eye). A square and its eye are not on the same color. Hence, when the Jack goes as a mirror Wazir (say, from z4 to h4, i3, i5 or j4), it is colorbound, while when it goes as a mirror Firz (say, from z4 to h3, h5, j3 or j5), it is color-changing.
by symmetrical square, Antoine means the square of the same rank, but on a file as far from the farther edge as the original file is from the closer edge. So the symmetrical square of a square on y file is on the j file similarly the following pairs of files correspond: z-i a-h b-g c-f d-e so jack first moves from its square to the corresponding square in the corresponding file then moves as a firz or wazir depending on the location of the kings.
Thanks for the comments, Roberto. (I may not be able to respond to later comments before next month, but they are welcome.) No, I hadn't your idea, because when two Witches stick together, the resolution is coming quick, and that clumsy hole in the board lowers the risk of a somewhat infortunate early decision. (Maybe I should have ruled that both Witches remain immobilized until the end, once they enter in contact.) Certainly, on a 96-square board, or preferably 108-square board, I would give each side two Witches. On an unrelated matter, I did't want to use full Murray Lions, but maybe I should allow them a two-square capturing jump when the prey is the Witch. When Witches are involved, the Knight is stronger than the Lion. (The tampered evaluation of my ZRF doesn't take this fact into account.)
More could be done in other CVs with the Transporter or Teleporter cells of 2002 Jacks & Witches.
Probably the failing of Jacks & Witches now sixteen years is the weak value of the Jack.
The five paired pieces of Bilateral carry over, with values estimating Pawn 1, Lion 2, Knight 3, Bishop 2.5, Rook 5, King 2, Cannon 6, Witch 7. Nine piece-types on 84 is near routine piece-type density 10%, the way Orthochess has 6 types on 64 squares. Bishop lessens vis Knight for the chopped board. The four transporter squares do not disproportionately affect the p-vs, and power density does appear to be under regular 60% a bit. Not justifying power calculations here, the idea is total piece values to board size -- the way orthodox shows 39/64.
Witch is the great innovation, but Jack needs some work. Being in hand and moving out of its eye are admirable, but Jack's regular movement when not doing Eye mode could just use strengthening rather than any overcomplication. Instead of mere Waz/Ferz, one of Falcon or Squirrel or Bent Hero or something could be nice balance. And at the same time that would up the power density proportion to match the fundamentalist Chess FIDE 60%.
16 comments displayed
Permalink to the exact comments currently displayed.