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I decided that *it is* allowed to pass a move whenever you want. I tested a DOS program downloadable from the Internet (jangki.zip). This program is written by the Korean Hak Jong Lee, and I assume that he knows the correct rules. In this game, pass is allowed all the time. However, the English rules file, provided with the zip-file, says that pass is only allowed if no other move available. The rules file is written by Roleigh Martin, and I assume that he got it wrong. If I'm right, then the following article must be corrected:
http://www.chessvariants.org/oriental.dir/koreanchess.html
Those interested ought to download my Zillions implementation again, because I have altered the pass rule. Korean Chess seems less 'populistic' than Chinese Chess, which is much about mating the king. In Korean Chess play occurs over the whole board, and games take longer to play. It's more strategical, it seems.
I decided that *it is* allowed to pass a move whenever you want. I tested a DOS program downloadable from the Internet (jangki.zip). This program is written by the Korean Hak Jong Lee, and I assume that he knows the correct rules. In this game, pass is allowed all the time. However, the English rules file, provided with the zip-file, says that pass is only allowed if no other move available. The rules file is written by Roleigh Martin, and I assume that he got it wrong. If I'm right, then the following article must be corrected: http://www.chessvariants.org/oriental.dir/koreanchess.html Those interested ought to download my Zillions implementation again, because I have altered the pass rule. Korean Chess seems less 'populistic' than Chinese Chess, which is much about mating the king. In Korean Chess play occurs over the whole board, and games take longer to play. It's more strategical, it seems.
The Rules for Korean Chess, Draft by Roleigh Martin (c)1994,1995 is the most thorough of Korean Chess Rules I have seen. I quote from them regarding 'Passing.' Rule 7c Unlike Chinese Chess, if you have no other move to make, except to put your King in check or checkmate, you can 'pass.' In other words, your King can stand still, if it stays in safety and there are no other pieces it can move at all (regardless if those other pieces would be captured or not) and if it would otherwise (if a move had to be made) cause the king to move into check or checkmate. Gollon states that one declares his pass by turning his King over, upside down, on the same spot. Link: http://www.xmission.com/~gastown/afi/koreanch.htm In regard to programs that play by correct rules, it is not always the case. I played a Chinese Battle Chess that incorrectly allowed kings to face each other.
In Stewart Culin's 'Korean Games With Notes on the Corresponding Games of China and Japan' he says: 'The king on the losing side is allowed yet another privilege. If he is the only piece on his side, and if his moving would greatly endanger him, he is allowed, as the equivalent of a move, to turn over and remain in his original position.' So passing is only allowed if the king is the only remaining piece. This is even stricter than Roleigh Martin's rules. So now I don't know what to believe. /Mats
I thank Mats for bringing the very important PASS issue into view. It seems 3 different Pass rules have been unearthed. The first 2 of the pass rules are to prevent the King from moving into check: 1) Stewart Culin's - Requires King only piece on board before pass is allowed. 2) Roleigh Martin's - Other pieces allowed on board, but if they can move legally, you still can't pass 3)Other Rule - you can pass anytime Personally, # 2 above, seems the most logical to me.
David Wurman: 'Chinesisches Schach, Koreanisches Schach', 1991, Verlag Harry Deutsch, Frankfurt am Main, Thun, ISBN 3-8171-1166-5, (German)
the passing is allowed anytime.
Here is the text to this 'Sonderregel' (special rule):
Im koreanischen Schach gibt es keinen Zugzwang. Sollte es für einen Spieler taktisch ungünstig sein, irgendeinen Stein, insbesondere seinen König, zu bewegen, dreht er ihn einfach um. Dies gilt als Zug, denn alle Figuren sind ja beidseitig beschriftet.
I used a computer to translate the German text below (from preceding comment), regarding passing being always allowed. Original Text: Im koreanischen Schach gibt es keinen Zugzwang. Sollte es für einen Spieler taktisch ungünstig sein, irgendeinen Stein, insbesondere seinen König, zu bewegen, dreht er ihn einfach um. Dies gilt als Zug, denn alle Figuren sind ja beidseitig beschriftet. Translation: In Korean chess there is no course obligation. If it should be tactically unfavorable for a player, any stone [piece], in particular its king to move it turns it simply [flips it over]. This is considered as course, because all figures are reciprocally marked. ----------------------------------------------------------- Should we play Korean Chess in a tournament, rated game, or even a fun game - it will be good to know which of the 3 passing rules should be implemented.
In his Encyclopedia of Chess Variants, 1994, David Pritchard briefly tells that: 'A player may pass his turn, hence no stalemate or zugzwang.' (p.164). In his article 'Janggi Addenda', Abstract Games 15, Autumn 2003, Malcolm Maynard writes: 'Passing turns. It was not mentioned in the article that in Janggi, players *can* pass their turn, unlike in other forms of Chess. The official rule of the Korean Janggi Association is that players may pass their turns at any time. However, since a player would normally pass a turn to avoid being forced into moving into a losing position, many players interpret the rule to allow a player to pass only to avoid checkmate or stalemate. (Thanx to Mr. Michaelsen).
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