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FOOD FIGHT!!!. Game Courier preset for FOOD FIGHT!!! (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝Bob Greenwade wrote on Sat, Mar 30 08:10 PM UTC:

Other than needing to figure out how to make some of the icons (Chef, Pie, and Fish Pawn) into compounds using either showpiece or fen2, I think this is ready for publication.


🔔Notification on Mon, Jul 15 11:16 PM UTC:

The editor A. M. DeWitt has revised this page.


💡📝Bob Greenwade wrote on Fri, Jul 19 03:52 PM UTC:

Besides the compound icon problem already mentioned, I'm also finding that the Pie's znDD move isn't working in the present.

@Fergus and/or @HG, could I get a little help with those two things?


H. G. Muller wrote on Sat, Jul 20 05:16 PM UTC in reply to Bob Greenwade from Fri Jul 19 03:52 PM:

The I.D. handles z and q moves through a special mechanism, and for no real reason the routine detrmining the trajectory also strips the and j flags from the mode. I think otherwise these would be obeyed.

I will fix it when I return from Berlin. (No ftp access now...)


🕸Fergus Duniho wrote on Sat, Jul 20 05:18 PM UTC in reply to Bob Greenwade from Sat Mar 30 08:10 PM:

needing to figure out how to make some of the icons (Chef, Pie, and Fish Pawn) into compounds using either showpiece or fen2

I have not added this feature to showpiece.php, because I believe it is better to make individual images for each piece you may need.


H. G. Muller wrote on Sun, Jul 21 03:45 PM UTC in reply to Fergus Duniho from Sat Jul 20 05:18 PM:

That would indeed be better, but not everyone has the ability to do it. The feature in fen2.php was mainly intended as a solution for those who cannot. And a cleverly designed piece set, such as Bob's, can exploit the feature through having separate background and foreground symbols, which are intended to  be combined. That could save an enormous number of images.


💡📝Bob Greenwade wrote on Tue, Jul 23 03:42 PM UTC in reply to H. G. Muller from Sat Jul 20 05:16 PM:

Thanks for this, H. G. How to fix it in the GC preset, though? Just do a new export?


H. G. Muller wrote on Tue, Jul 23 03:57 PM UTC in reply to Bob Greenwade from 03:42 PM:

That would probably be easiest. Otherwise you would have to add 128 to the mode of each leg of the znDD move. And it will have a lot of legs...

I am still in Berlin, though. I'll let you know when it is fixed.


💡📝Bob Greenwade wrote on Tue, Jul 23 04:07 PM UTC in reply to H. G. Muller from 03:57 PM:

I'll let you know when it is fixed.

Yeah, I kinda figured youi would. But now I know how much work to expect -- which, thankfully, appears to be rather little. Thanks!

And a cleverly designed piece set, such as Bob's, can exploit the feature through having separate background and foreground symbols, which are intended to  be combined.

And thanks for this remark as well.


H. G. Muller wrote on Thu, Jul 25 10:47 AM UTC in reply to Bob Greenwade from Tue Jul 23 04:07 PM:

Lame crooked or circular riders such as nzDD should work now (after browser-cache refresh).


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