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It should be noted that although, as you say, a generated Pawn will block one element of a double check, there are some circumstances where the Pawnb itself will check. If a White Knight moves from c7 to a6 and the Black King is on b8, both Knight and Pawn will give check. If there is a Bishop or Queen beyond the Pawn (say on e5), that will protect the Pawn.
The rules are a little sparse. Where do the friendly pawns come from? Are they extra, or are they picked up from the board and moved to the new spot? If so, who decides which pawn?
Charles: That's true. Joe: They're extra. I have clarified the rules accordingly.
I do like this idea. However, here is one possible subvariant: A pawn can promote to a queen if you have no queen (so you cannot have two queens). A pawn dropped on the last row still won't be a queen, though. (The game is probably good whether or not you use this subvariant)
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