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How are the top squares connected to the rest of the board?
Based on a cube count, I assume that the board is 2D. So the 'cubes' are functionally hexes (hence the name, I assume). So why call them 'cubes'?
Because the graphical representation looks better that way and I want the graphical representation to match what I call them. Imagine it as a real pyramid of cubes, of which only half of the surface of which is played on. I had to make the moves hex-like because the standard moves translated were ugly.
Oops. I forgot to answer your first question. The top cubes are orthogonally connected to the highest cube of the rest of the board. I visually disconnected them so you could see the rest of the board is a pyramid.
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