Comments/Ratings for a Single Item
Looking at the image URLs with Web Developer Tools, I see that they now have the .svg extension, which is good. However, the ampersands in the query string have been replaced by the HTML entity for displaying an ampersand. When I looked at your code, I didn't see this, but it might be caused by publishing your comment in the HTML format. Try using the Markdown format instead, and reenter your ampersands.
I replaced the ampersands with %26, which is the url encoded way of safely including an ampersand in an URL, and they worked. However, it looks like your images are not being reduced in size.
The ID should never generate a URL with a % in it. It should have been replaced by the white/blackPrefix when it is building the image name. This is a feature for allowing specification of another folder than graphicsDir; with a pathname the color prefix would not go in front.
Note that only the betzaNew.js script scales the piece images. Bob's Diagram used betza.js. I took the liberty to change that, and now it displays correctly in View mode. Not in the comments listing, though, because there are other IDs there behind it that use betza.js.
To test whether the problem is due to your SVG images or something else, I created a Greenwade set on the Chess page, and it had the same problem. However, when I started to reply to your comment, it displayed the pieces correctly. And when I went to the preview of my comment, it had the same problem as before. So, maybe something about the surrounding HTML and something about your SVG images are both at fault.
I found the problem with your SVG images. In comparing your wking.svg with the one from the Alfaerie set, I saw that your file had this code:
width="200mm"
height="200mm"
And the Alfaerie file had this code:
height="100%"
width="100%"
When I replaced the code in your file with the code from the Alfaerie file, your King showed up at the right size even though your other pieces still did not. So, you have to make sure that the height and width in your SVG files is set to 100%, not to a fixed value like 200mm.
If you want me to, I could try doing a mass search and replace with sed.
The ID should never generate a URL with a % in it.
It didn't. I don't know what you think happened.
When I replaced the code in your file with the code from the Alfaerie file, your King showed up at the right size even though your other pieces still did not. So, you have to make sure that the height and width in your SVG files is set to 100%, not to a fixed value like 200mm.
If you want me to, I could try doing a mass search and replace with sed.
Since I'd have to do it by hand, I'd appreciate that.
I'll see if I can figure out how to make sure that's the case here (I've found that I need to correct the wyas.svg file anyway).
Addendum: I did figure it out, and it'll be just another pain each time around, but it may also cut out another step that's almost as much of a bother. I'm glad I already have about 90-95% of the icons I'll ever have there already done.
Addendum #2: Be sure to include my last update before you run the sed.
Okay, I did the mass search and replace, and your SVG images are now fitting within the spaces.
Since Lev brought up Themed Variants, it occurs to me that this game would be a decent candidate, under Children's and/or Literature.
So, probably, would Chess on a Tesseract (Mathematics/Science) and, once they're published, Dragon Wars (Animals) and Food Fight (Miscellaneous/Novelty).
This is a very unusual variant. It appears to work despite the seemingly excessively jumpy Owl. The game is very sharp, which I like. The donkey's feel mostly useless, but that might fit the theme? I wanted to get it working with ChessV but couldn't.
I'm rating it Good (why is there no Average rating option, by the way?) because I like the creativity and emphasis on diagonals.
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I think this one's ready for posting, barring any editorial corrections.
(I plan to work up an Interactive Diagram at a later date.)