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An amusing idea!
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Another possible approach to capturing in this game (combined with
pictorial check) is <strong>aggressive castling</strong>. You may
castle with a piece as long as no friendly pieces or unmoved Pawns are
between you and it. If either piece moved by the castling move lands
on an opposing piece, the piece landed on is captured.
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This isn't much good for capturing pieces on the edge or adjacent pieces,
but it does allow some captures, and the goal is still pictoral check.
Another thought -- this game might benefit from being played on a
cylindrical board, to avoid pieces from clustering in the middle too much.
There's a Mr. Bond James Bond who'd like to have a word with you.... :-)
What if you add compulsory captures to the capturing variant? And make it if your king is captured you lose? Will this work?
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