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actually, the problem is that there should be an orphan on f4. the original diagram had it, but i redid this page this summer, and i obviously left it off by accident. i'll send a new diagram to aronson sometime today.
You cannot take an orphan except when checkmating him.I suggest to make the King an Orphan.
Hugo is wrong. It is true that any piece moving to threaten an Orphan is automatically threatened by it, but what if the piece is also protected by an ally? Then if the Orphan captures it the Orphan itself can be captured as it has no time to capture the next piece. For example, there is a Black Orphan on a4 and a White Rook moves to d4, where a Bishop on b2 protects it. If the Orphan captures the Rook, the Bishop can capture the Orphan. Is this a record for the time taken to reply to a comment? My excuse is that I have only recently become interested in pieces which imitate.
Gilman is answering Hugo's point of 5 1/2 years ago. These time scales are not improbable in Chess. Gridlock
is said to have originated 25,000 years ago. Tai Shogi games with its over 100 piece-types took place by courier among Buddhist monks sometimes up to 50 years for one single score.
Tradition.
In the shown Helpmate problem something unusual occurs (impossible in FIDE): White Pawn may promote to a Rook or a Knight, but not to a Queen or Bishop: doing so would be placing yourself in check. (if White to play)
How will you be in check if you promote into bishop? I thought it only applies if you are promoted into a queen.
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