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To me it looks like you are entering the 95.5 Trillion world that George Duke has put a lot of effort into.
For me, personally, the number of games already here at ChessVariants is enough to last me past my lifetime. I see no need for infinite boards and infinite pieces.
There is also Many Rules chess (Someone suggested this be checked out): http://www.chessvariants.org/other.dir/manyrules.html All this I see as part of the Chess of Tomorrow project that can be worked on. Good to know what can be bounded verses unbounded and so on.
Most likely Beyond Chess'(tm) moving squares(1) force unboundedness, because unlimited the sequences of moves. Once having modality of moving squares, then new Rules-types(2) are also unlimited, as one of its subsets, piece-move definitions(3), would then be. So, there probably become infinite ways to move Rook, Bishop, Knight, at least in combination with just one other helpful Mutator like Beyond Chess'. Still to be decided is whether one inclusive systematic definition of, say, Rook's movement, without another Mutator and with same board size, could be infinite. We use up to 32 Mutators at once at '91.5 Trillion...', exceeded by only few other (convoluted) games like Ralph Betza's Nemeroth. The goal eventually, in understanding so-called ''inventing'' and concatenating Rules to fancy, should be to divest 99.9999% of them more systematically than mere popularity.
My take on Beyond Chess, if players at the start of the game are able to follow those rules, and they aren't stopped, then doesn't that represent merely one rule in effect? This means the rules itself are still bound, with Beyond Chess merely adding one new rule. Yes, this rule adds a lot of depth to the game, but it is still one rule. Difference would be the slide before you move, slide after you move, transport tile elsewhere, having tiles disappear, etc... Different starting configurations would each be considered a different rule. But the sliding a tile after a move, to me, looks like a mutator, and thus one rule. Now, let's say you start restricting when this sliding can take effect, and to what degree, that that would add more rules. The idea here isn't just asking if the decision tree can be unlimited, but the RULES governing the decision tree is unlimited.
Hey, I believe Stanley Random Chess relates to this question somehow: http://www.chessvariants.org/link2.dir/srchess.html Or maybe a way to phrase this is whether Stanley Random Chess would actually have any Unbound rules to it.
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