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Rich Hutnik wrote on Fri, Jul 4, 2008 07:40 PM UTC:
Vox Populi Chess (Crowd/mob plays itself at a game of chess, or another
game).  Please comment and I will get it into site as an actual game, once
this is finalized.

This is a way to have a crowd play itself at chess (or another game):
1. Divide the crowd up into 2 teams.  This can be done randomly, or crowd
members can select one side or another real-time.  Need to make sure there
is a minimum number on a given side to start.
2. One team votes its moves (most popular move at a given time is shown. 
Maybe show the top 3 or 4, ranked).  Members of one team can change their
votes within a given time limit.  After that, then the top vote getter is
that team's vote.  First move selected becomes the default move.
3. Other team does the same.
4. After both teams have made their moves, players have a set time to
decide whether to switch teams.  This is done in secret and
simultaneously.
5. You also provide a third side called 'Draw'.  Once a players selects
Draw side, they no longer can change sides.  They would score one point
for for each turn they are part of draw side at end of game, in event game
ends in draw.  
6. Members of the crowd on both teams score one point for each turn they
voted for a move while part of the winning team.  Member of crowd that was
part of the winning side the longest wins.  In event of tie, possible
tiebreaker would be player who voted for same move of winning side (draw
side excluded from this).  A member of the crowd must cast a vote for a
move to get a point in the end.
7. Game would continue until a judge determines the game is over, or one
side has no players on it.  At that point, players who had the most points
advance to next round to play again.  Play continues until there is one
winner. 
8. Multiple games would be played until there is one crowd member left. 
That crowd member would be considered the winner.

To be able to work this as a gameshow, you have two players battle each
other.  The crowd decides who to side with, or even draw.  They give
suggested top move to players.  Game doesn't end if a side has no one in
the crowd on their side.  Crowd is a secondary game.  Multiple rounds are
played.  Winner of the crowd could end up battling the top player.  If
there is no winner after a set number of games, and one crowd member who
won, that crowd member could be considered the winner.

Rich Hutnik wrote on Sat, Jul 19, 2008 06:35 AM UTC:
I am proposing this as a simplified way to handle side switching, for an
elimination game:
A simple way to do this is to only allow people on winning side to advance
on to a future round.  Everyone on winning side up until last turn advances
on to next round.  If playing multiple rounds and using elimination, these
are varions conditions by which someone is eliminated (player leaves the
game with as many points as they would of scored had they not been knocked
out, but they can no longer score).  These conditions would be:
1. The side player is on loses the game while they are on it.  Player is
done with series of games/tournament, and score what they would of
normally scored and weren't eliminated.
2. If, when a player switches sides (during switch side phase), no players
are left on the other side.  When that happens, all players switching sides
from losing side to winning side, are out of the game/tournament (series of
games).

Rich Hutnik wrote on Sat, Jul 19, 2008 04:26 PM UTC:
Vox Populi now stands as a variant on here.  The URL is:
http://www.chessvariants.org/index/msdisplay.php?itemid=MSvoxpopulichess

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