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@ Bob Greenwade[All Comments] [Add Comment or Rating]
François Houdebert wrote on Sun, Aug 11, 2024 07:39 AM UTC in reply to A. M. DeWitt from Sat Aug 10 07:49 PM:

Here's also a set of 100 px icons that could be used as the basis for an interactive diagram set. It can, of course, be improved.

http://biscandine.fr/echange/f.php?h=15NOgs3K&d=1


Bob Greenwade wrote on Sun, Aug 11, 2024 03:27 PM UTC in reply to A. M. DeWitt from Sat Aug 10 03:09 AM:

Thanks. I was thinking about making some Chu Shogi SVGs.

Anything that I can add, that can't already be done by combining what I have?


Martian Chess. Two or four player strategic game with chess elements played with Looney piramids. (4x8, Cells: 32) [All Comments] [Add Comment or Rating]
NeodymiumPhyte wrote on Mon, Aug 12, 2024 03:13 AM UTC:

rules not listed here (from Looney Labs webpage https://www.looneylabs.com/sites/default/files/literature/MartianChess_Rules5.pdf):

"If you have no Queens, you can create one by moving a Drone into a Pawn’s space (or vice versa) and merging them. Similarly, if you have no Drones, you can make one by merging two of your Pawns. (The pieces being merged should be removed from the board immediately and swapped for a piece of the combined size.)"

It seems both the pieces you are combining must be on your own board region.

"Your opponent may not 'reject' your move; if a player moves a piece across the canal, the other can’t move it back to the same square it was in."

"During the final stages of the game, the action slows down and may become stagnated. If any player feels the game has reached a state of deadlock, during their turn they may “call the clock.” From that point on, if seven moves go by in which neither player captures a piece, the game ends and the final score is computed. If someone makes a capture, the counter is reset."

"If the final score is tied, and one Zone is empty, the player who ended the game is the winner. But if the game ends in a deadlock with a tie, the result is simply a tie. Play again!"


HaruN Y wrote on Mon, Aug 12, 2024 07:58 AM UTC in reply to NeodymiumPhyte from 03:13 AM:

Isn't the second one Rule Zero?


@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Aug 12, 2024 08:03 AM UTC:Good ★★★★

Chipewa by Stuart Spence, AKA Zulban_tyr

files=7 ranks=7 promoZone=1 promoChoice=M graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png royal=K borders=0 firstRank=1 rimColor=#243640 holeColor=#243640 darkShade=#505e66 lightShade=#a7afb3 coordColor=#d3d7d9 hole::::a1,b1,f1,g1,a2,g2,a6,g6,a7,b7,f7,g7 pawn:P:ifmnDfmWfceF:pawn:a3,b3,c3,d3,e3,f3,g3,,a5,b5,c5,d5,e5,f5,g5 morph=*/!*...*!/*.....* man:M:K:man:c1,e1,b2,c2,d2,e2,f2,,b6,c6,d6,e6,f6,c7,e7 Tree:K:-:kinginv:d1,,d7

Alfil. Jumps two diagonally. Arabic for the elephant.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Aug 12, 2024 04:51 PM UTC:

Today is elephant day.

Where's the Modern Elephant page?


The All Around Allstars. A set of chess pieces with different movement, that can be matched against `The Fabulous FIDEs'.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Aug 12, 2024 11:16 PM UTC:Excellent ★★★★★

Team 7


@ Ralph Betza[All Comments] [Add Comment or Rating]
HaruN Y wrote on Mon, Aug 12, 2024 11:35 PM UTC:

Moved the Interactive Diagram for a toned down version of Meticulous Mashers here because my Interactive Diagram was affecting the Interactive Diagram on the main page.


Acidic Animals. Members-Only An army for Chess with Different Armies where pieces capture their attacker. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

@ Bob Greenwade[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Tue, Aug 13, 2024 02:42 PM UTC in reply to Bob Greenwade from Sun Aug 11 03:27 PM:

Well, I did use your pieces for a Western set for the Chu Shogi Applet (via fen2.php) using single icons, so if I decide to include pictogram SVGs, I think I'm covered there.

Actually, I think it may be best if I do use your SVGs for a Chu set, if that's okay with you.


A. M. DeWitt wrote on Tue, Aug 13, 2024 02:49 PM UTC in reply to François Houdebert from Sun Aug 11 07:39 AM:

I'm sorry, but I cannot get these links to work at all.

I have decided to make my email address public, so you can send the files via an email to me.


Bob Greenwade wrote on Tue, Aug 13, 2024 02:57 PM UTC in reply to A. M. DeWitt from 02:42 PM:

Actually, I think it may be best if I do use your SVGs for a Chu set, if that's okay with you.

I can't think of a circumstance where that would not be okay.


A. M. DeWitt wrote on Tue, Aug 13, 2024 03:03 PM UTC in reply to Bob Greenwade from 02:57 PM:

Thanks.

All that would be left to do is figure out how to change the color of the SVGs. but I can always use tools in the code to do that.


Bob Greenwade wrote on Tue, Aug 13, 2024 03:28 PM UTC in reply to A. M. DeWitt from 03:03 PM:

All that would be left to do is figure out how to change the color of the SVGs. but I can always use tools in the code to do that.

If nothing else, you could just use the "Fill" function in Inkscape.

And as I said before, if something seems lacking just let me know.


Featured Chess Variants. Chess Variants Featured in our Page Headers.[All Comments] [Add Comment or Rating]
Jenard Cabilao wrote on Tue, Aug 13, 2024 05:07 PM UTC:

There hasn't been a new featured variant in a bit and it's worrying me a little.


Lev Grigoriev wrote on Tue, Aug 13, 2024 06:56 PM UTC in reply to Jenard Cabilao from 05:07 PM:

Don’t worry. Everybody is fine.

CwDA is a large notion enough to hang out for two months.


Sittuyin (Burmese Chess). Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Lev Grigoriev wrote on Tue, Aug 13, 2024 06:59 PM UTC in reply to Mintsoda15 from Sat Aug 3 05:36 AM:

your example is quite blurry, please show it as image


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Lev Grigoriev wrote on Tue, Aug 13, 2024 07:12 PM UTC:

Is it possible to program games on unusually shaped boards if these can be translated into square ones, and movements can be coded with alternating through morph, so technically it’s a square variant with different visual representation? The best examples are Pentagonal Chess, Rocket Chess, Stair Chess, many Koval’s variants and more.


Alfil. Jumps two diagonally. Arabic for the elephant.[All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Aug 14, 2024 11:40 AM UTC in reply to HaruN Y from Mon Aug 12 04:51 PM:

Noöne has made one.

It wasn't really established as a piece with much history back in the Piececlopedia's heyday, and of the occasional additions made since it's apparently been less of a priority. If noöne gets to it by the time I've got round to doing Panda (slip‐rook) and Stag (4,2, a.k.a. lancer/charolais) pages, it'll be next on my list, but that may be a little while


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Aug 14, 2024 11:43 AM UTC in reply to Lev Grigoriev from Tue Aug 13 07:12 PM:

I imagine so; Haru and H.G. have both done a handful of examples. Of course some are easier than others (some of David Cannon's designs might be…tricky)


Dice Landing Chess. Few pieces in play at the opening. Roll a dice to get other pieces joining the game. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Jishan Zhang wrote on Wed, Aug 14, 2024 02:40 PM UTC:

Hello Fergus, I have posted my game "Dice Landing Chess". Please have a review and let me know if any additional changes are needed.

Thank you! Jishan Zhang


🕸Fergus Duniho wrote on Wed, Aug 14, 2024 03:37 PM UTC:

or roll a dice

The word dice is plural. The singular is die. Please be specific about how many dice a player may roll.

Do you use dice like the ones you've described? If so, how did you make or acquire them? What about alternatives for people without Chess dice?


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Wed, Aug 14, 2024 03:48 PM UTC in reply to Lev Grigoriev from Tue Aug 13 07:12 PM:

Is it possible to program games on unusually shaped boards if these can be translated into square ones

Game Courier will let you program games on unusually shaped boards with either the Custom Grid or the Custom shape. Custom Grid is designed for games that can fit onto a grid-like structure whereby each space is at the intersection of two axes even if the spaces do not have even sides or right angles.

and movements can be coded with alternating through morph,

The morph feature you mention is part of Interactive Diagrams, not part of Game Courier. But since GAME Code is Turing-complete, I expect the same feature could be programmed for Game Courier. However, Game Courier can also more easily handle location-dependent powers of movement if that is what you actually need.


Featured Chess Variants. Chess Variants Featured in our Page Headers.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Wed, Aug 14, 2024 03:54 PM UTC in reply to Jenard Cabilao from Tue Aug 13 05:07 PM:

There hasn't been a new featured variant in a bit and it's worrying me a little.

There is none for this month, and I have now disabled the notice in the header. There was not sufficient interest in choosing one this month, and the ones currently nominated and seconded appeared to be ineligible.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Aug 14, 2024 04:18 PM UTC in reply to Bob Greenwade from Tue Aug 13 03:28 PM:

So far Tinkercad + Inkscape is working beautifully. A bit tedious to be sure, but that was a given by default.


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