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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'AaronJoseph' OR `InventorID2` = 'AaronJoseph') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Antimage Chess. Some pieces can rifle capture, but there's Antimage from Chess Evolved Online that immune to rifle capture. (8x8, Cells: 64)
- Camelopard Chess. Game with Camelopards. (12x12, Cells: 144)
- Cutty Camels. Army for Chess with Different Armies that features Wizard from Omega Chess. (8x8, Cells: 64)
- Divergent Dreamers. Army for Chess with Different Armies where pieces can only move when it has a neighbour. (8x8, Cells: 64)
- Kangaroo Chess. Row of kangaroos behind the pawns behind the pawns. (10x10, Cells: 100)
- Lynx Chess. Razorbill. (12x12, Cells: 144)
- Octal XiangQi. Missing description (8x8, Cells: 64)
- Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64)
- Sissa Squad. Army for Chess with Different Armies that features Knight from Coherent Chess. (8x8, Cells: 64)
- Sloppy Slippers. An army consisting of slip-pieces. (8x8, Cells: 64)
- Suspicious Spies. An army where some pieces cannot be captured until it has captured a piece. (8x8, Cells: 64)
- Ultimajor. Ultima like game where each pieces are capable of checkmate with only their own King for support. (8x8, Cells: 64)
- VaoQi. XiangQi with Vaos. (9x10, Cells: 90)
- Zen Zebras. A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64)
- ZhamengQi. XiangQi with Grasshoppers. (9x10, Cells: 90)
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