16Chess
Hello. This is the 1st variant I have ever made. I made this chess variant after surfing through this website thinking that I could make one. I was motivated to make this by several games in ChessV. I tried to make this at least fun and if I failed, at least I learned something. The 16 part in 16Chess is based on how many squares royal pieces move at most.
Setup
Pieces
Pawn | Moves as in Chess | |
Rook | Moves as in Chess | |
Bishop | Moves as in Chess | |
Knight | Moves like a Nightrider | |
Man | Moves like a King but without the Royal Status | |
Unicorn | Moves like a Zebra or a Camel(Formerly Moves like a Knight or a Camel) | |
| Giraffe | Moves like a Ferz or a Dabbaba |
Phoenix | Moves like an Alfil or a Wazir | |
Queen* |
Moves like a 2 Square Queen |
|
Cardinal* | Moves like a 2 Square Bishop or a Knight | |
Marshall* | Moves like a 2 Square Rook or a Knight | |
Duke* | Moves like a Centaur | |
Sovereign* | Moves like a Squirrel | |
Guard | Moves like a Non Royal Major Piece(See Rules for More Info) |
* - Major Piece(Best Term I can think of)
Rules
The Rules are the following
1. Before the game starts, Each player chooses 4 of the 5 Major pieces to be the royal pieces. The remaining major piece will be the move of the Guard. Example: White chooses Duke, Cardinal, Marshall, and Sovereign to be the royals. White's Guard will move like a Queen(This Variant's Queen not the Chess Queen)
2. Each player must place their royal pieces in d1, e1, f1, g1 in any order(d10, f10, e10, g10 if you're Black)
3a. The Royals can be captured instead of being checkmated so that means the royal pieces can move into an attacking square but that's silly of course
3b. The Game ends if 2-3 royals are captured
4. You win the game if you bare the royals of the other player(Former Rule: The Game ends if the remaining pieces are royal. The Number of Royals you have left decides the outcome.)
5. No Castling
6. Pawns may not promote into a captured royal piece
The rest are the same as in Chess
Notes
I have thought of 2 simple subvariants that just changes how the pieces move
1. The Queen, Marshall, and Cardinal may jump on their Rook and/or Bishop moves
2. Giraffe may move like Ferz or Alfil, and Phoenix may move like Wazir or Dabbaba
Also for Notation:
Pawn - O(for Soldier and S is taken by Sovereign)
Rook - R
Bishop - B
Knight - K
Unicorn - U
Guard - G
Man - A(M is taken by Marshall)
Phoenix - P
Giraffe - I(G is taken by Guard)
Queen - Q
Cardinal - C
Marshall - M
Duke - D
Sovereign - S
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By Zhedric Meneses.
Last revised by Zhedric Meneses.
Web page created: 2020-11-03. Web page last updated: 2020-11-03