Swarm Chess
Keys "s"=save "l"=load "b"=back once
Each piece must move each turn if it is able. Win by capturing or checkmating the enemy king. Castling is a king move. White may move only six times on the first turn. Ralph Betza, 1980.
These are simple illustrations rather than strong opponents.
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Written by Ed Friedlander
WWW Page Added: Sunday, December 30, 2001