Enter Your Reply The Comment You're Replying To andy thomas wrote on Sat, Oct 29, 2005 05:58 AM UTC:ok... i decided after all to go with the pawns on the 4th ranks... but took the suggestion to spread the cannons out to threaten the colonels... the colonels remain at 2-square movement...... i was envisioning several openings where the colonels could come into play fairly quickly... since the colonels are only 'marginally' more powerful than a knight in fide, i decided to leave them that way... didn't want to make them head and shoulders above the recon battalions (bishops).... i had thought of giving tanks (rooks) single space diagonal, and recon single space orthogonal movement... but it already 'plays so well' (if it suits your tastes) that i've decided not to change things any more... thanks for the feedback everybody... say larry if you're reading this would you care to put together a zillions-of-games implementation with 4th-ranked soldiers and cannons on '4,6, and 8' files of the 3rd rank?... i'm getting zillions of games tomorrow but it might take me awhile to put together the same... by the way, the site is changed... it's now at http://americanchess.tripod.com ... thanks again for the feedback... andy Edit Form You may not post a new comment, because ItemID american chess does not match any item.