Enter Your Reply The Comment You're Replying To James Spratt wrote on Sat, Jun 3, 2006 05:57 PM UTC:Hi, Joe: A good size for Postal Chess might be 12 x 12, with a limit of maybe 15 different pieces, some of which are unique and some symmetrically placed. So far we have 12 named pieces, and I think to maintain the character metaphors, they should be divided into Travelers (long-sliders) and Confined (those who work in the Mailroom/Station/Annex.); the Travelers would be free to go anywhere on the board, and the Confined would be kept to the, say, 5 home rows. So how 'bout this for a piece set: Inspector: Travels as Q Supervisor: Confined, any 3, square or diagonal, in any combination Registry Clk: Confined, any up to 3 in a straight line, sq. or diag. WELOJDGWAAK: Travels any 2; sequential captures if possible; must be bracketed by at least 2 pieces to capture; defending side may move as many pieces as GWAAK captured on his rampage to attempt to confine him, once per rampage. Letter Carrier (walker): Travels any 1 space in any direction Franker: Confined, detonates if Supervisor gets within his 3 x 3, and disappears 204B: Confined, detonates if Supervisor gets within his 3 x 3, taking out 8 surrounding cells with him On-Break Clerk: moves any 1 in any direction, but doesn't move unless Supervisor is within his 3 x 3 Route Inspector: Travels as Rook Route Carrier: Travels as Bishop Mean Dog: Travels any 2 LOLIAB: Little-Ol'-Lady-In-A-Buick: Travels any distance at random; player picks up LOLIAB, closes eyes, and plunks her down somewhere on the board. Cannot be captured, but may not function if completely surrounded. Just working suggestions. Edit Form You may not post a new comment, because ItemID The Elk does not match any item.