Enter Your Reply The Comment You're Replying To Abdul-Rahman Sibahi wrote on Tue, May 22, 2007 12:25 PM UTC:I disagree. This system can only be applied to 2D square games. 3D, 4D and hexagonal games shouldn't be classified like this. For example, Raumschach has 125 squares (cubes,) which, according to your system, is large. But in fact it's a very small board. Joe Joyce's 4D Hyperchess has 256 squares (cells, tessaracts,) but it's really small. [Consider that the restricted king of Hyperchess can go from one corner to the other in 6 moves. A full 4D king which moves orthogonally, diagonally, triagonally, and tetragonally can go the same distance in 3 moves.] And of course, you're the Hex Chess expert on the site, you wouldn't call the 91 cells of Glinski's Chess 'large'. I think the size of the board is better classified in relation to the speed of the king. If the king can cross from corner to corner in, say, 3 moves, it's a small board. And so on. Edit Form You may not post a new comment, because ItemID Very Large CVs does not match any item.