Enter Your Reply The Comment You're Replying To George Duke wrote on Sat, Mar 27, 2004 06:52 PM UTC:A Comment says that comparing Games is like apples and oranges. The analogy speaks for itself: we know that biochemically, Apples and Oranges (trees) are mostly alike sharing 95%+ of their 30,000 (60,000?) genes, partly-sequenced basis to compare. So, Chess Variants compare strict equality or not in board size, pieces, and Power Density, Piece-type density. piece Gradient, Event Frequency, if one cares to try other than entirely subjective approach, and also not to dwell on the extreme values where theory less effective. Clarity and Depth alone seem too general unless something measures Clarity-Depth, besides opinion poll. After all topic of interest is Game Design not Preferences. Edit Form You may not post a new comment, because ItemID Game Design does not match any item.