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Вадря Покштя wrote on Tue, May 14 06:10 AM UTC in reply to Bn Em from Mon May 13 03:39 PM:

Here is a link to Grolman Chess on Wikipedia (in Russian) https://ru.wikipedia.org/wiki/Сказочные_шахматы_Грольмана

As you can see there is only a meager description of Grolman's main idea.

To get a playable version of the game, I had to slightly expand the rules regarding check and checkmate. It would not be entirely correct on my part to take credit for co-authorship, because the rules that I described here and on chessdotcom follow from pure logic.

Regarding castling. It is not prohibited, but simply impossible. During the game there cannot be a situation where there are no pieces for castling between the king and the rook. The chess pieces are in a constant state of movement. Either the king or the rook will definitely make a move by the time the opportunity for castling arises.

You ask, "How does it actually play as a game?" The game is absolutely playable and is not chaotic at all. The fewer chess pieces left on the board, the more the game leans toward classic chess, while retaining a little of the magic from the chain reaction of chess pieces moving.

I don’t know whether it’s worth including Groman chess problems in the description of the rules. Perhaps just a link to The Problemist or to my blog on chessdotcom is enough.


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