Enter Your Reply The Comment You're Replying To Roberto Lavieri wrote on Mon, Feb 21, 2005 09:01 PM UTC:In a few years, nobody is going to be able to beat, say, Fritz 28 or Chessmaster 41000. Neither Kasparov, nor Anand or Kramnik, or the new generation of Nakamuras, Karjiakins and others. A few years more, and it is going to be determined, by extensive and well performed computer experiments, that under perfect decisions, Chess is a draw (as suspected) or it is a White victory (less probabability). Someone is going to publish a fat book with the best move in response to other for the main openings, from beginning to move 25 or 30. And so?. It is expected that interest in FIDE-Chess is going to fall down slowly at first, accelerated afterwards. Some variants are going to appear as salvation. Deeper and less explored games are going to be into scene, perhaps Grand-Chess or a variant, perhaps something like Eurasian or a variant, but I bet for decimal game in every case. But computer progress is going to be, at this time, a train and nobody canĀ“t stop it. In a few years more, the new game substitute is going to be nude. Mercenary Chess or something like that should have chances to be considered, but it has the advantage that in a few months it is going to be perfectly pointed out the best selection of pieces. Nova-Chess like games can enter too in the show, but it may be the need of ensuring good setups for beatiful games in each instance, or the game is going to be abandoned soon. It is also a good moment for certain games not very easy to explode using the computer, and the Ultima family has chances, because positional evaluation is very difficult and the growth rate of possible moves is much more high than FIDE-Chess-like games. Arimaa-like games are going to enter in the scenario too, and other games with more complexity but easy rules, looking for games in which human feeling can challenge the brut force of super-computers. And here is the challenge I throw to this public: Play to prestidigitator, and create a game for the future. And here is my suggestion: Think on a game in a board (10x10?) full of identical pieces, except by the color or the size. In each move, you can change the size (say, to 4 or 5 possible sizes) and color (say, to 4 or 5 possible colors) of a certain number of pieces, according to chess-like rules or another similar idea, and with a certain goal, possibly not very conventional... Accept the challenge? Edit Form You may not post a new comment, because ItemID The Future does not match any item.